Manip Sig

Discussion in 'Off Topic' started by LOCK.xcf, Apr 28, 2009.

  1. LOCK.xcf

    LOCK.xcf Ancient
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    [​IMG]

    Materials...
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  2. Frag Man

    Frag Man Ancient
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    *whistle*

    Not bad at all. Keep it up.
     
  3. Laxer

    Laxer Ancient
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    Wow man, that is very impressive. Nice Job meshing all of them flawlessly. Keep it up.
     
  4. Knight Kninja

    Knight Kninja Ancient
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    yes, they are mixed together amazingly well. great job.

    i am kinda feeling like the tank should be a slight bit more blurred though, to give it the sense of depth that you were aiming for.
     
  5. MNM1245

    MNM1245 Ancient
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    Looks really cool. If you could change the perspective of the tank to look like it is coming more in his direction that would make it even better IMO. But it is great combining of stocks.
     
  6. LOCK.xcf

    LOCK.xcf Ancient
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    I will try that out.
     
  7. HellsRequiemAMX

    HellsRequiemAMX Ancient
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    Five gold stars, nice work.
     
  8. LOCK.xcf

    LOCK.xcf Ancient
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    Well i only had a tank render in that perspective. I think it looks good anyway.

    Thanks
     
  9. LOCK.xcf

    LOCK.xcf Ancient
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  10. Hari

    Hari Ancient
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    Idk i think you need to mess with contrasts, sharpening and blurring a bit more. The contrast is too great imo. As in, there is pretty much only color on the right, the right is much darker and the right is much sharper. It looks almost like the sig is cut in half. Great job meshing things though. I always love doing that.
     
  11. blanman

    blanman Ancient
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    I like it. The only bad thing is where the tank tracks and ground meet -it looks a little off. maybe its the shadow or something.
    Good job.
     
  12. Krazy Kumquat

    Krazy Kumquat Ancient
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    You might want to touch up the wall, because you can clearly see the clone stamp marks.
     
  13. LOCK.xcf

    LOCK.xcf Ancient
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    lol, i was waiting to see if someone would notice that.
     

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