This really quite an awesome map, I especially like the main red base, it has a nice aesthetic shape, spherical in shape - it's very nice to look at. Again, the other red structure looks nice and rounded. I can't help but say one more thing about the aesthetics- and this it that the main blue base reminds me of the base on the covenant, very pointed, is it geomerged into the sand behind it or not? Alright, now, after the praise, the only thing that I can see that might make the map look a slight bit better, are the small, bridgelike, structures in the twelth picture- they are slightly tilted in different angle to each other. But, apart from that, it looks really good, and, once I get back off my holiday, I'll definately download, and give you a thorough review for the gameplay. For now, just by reading the description and looking at the pictures, I'm giving your map a 4/5. Kepp it up Dylan. =]
thanks, Harry. Yes the blue base is geo-merged with the cliff behind it. thx for the nice comments about the map.
Funny. For a second, I thought I was in the Campaign. Whoops, never mind. Well, now you know how authentic-looking the Forerunner structures look to the "real" thing! Although, the Blue base is bigger, but I know that can't be helped. Altogether, one amazing map! (Also, I like how you made the page sound like an epic movie preview. EPIC!!)
This looks very well made.I like how you used the skybubble grid to make your map symetric looking and hey,it worked.I like the name of the map.And the weapon list looks pretty balanced.Overall I like it.
I think you had some great ideas with the map, but in the end, it didn't really work out very well. The two bases look great (the layout sort of reminds me of Utah Mambo), and the fundamentals are pretty good. It is just too open though. Outside of the four structures and the middle, everything else is wide open. Another problem I had was the weapon placement. I think there was (two) places where you put two plasma rifles and a grenade in between. I know you did it to encourage dual wielding, but I just don't think it looks very good or functions great for a competitive map. You also had a power drain on the same weapon holder as the laser which has the same problem as above. 3/5
thx 2 all who commented. you get a cookie! lol but rly thx and to any like MacediniaMafia, cuz there are others, that think this map is too open, in my V2 im starting from scratch and rebuilding andd hopefully ill have more objects 2 use so im planning on working with Pel from our community and deciding wat 2 scrap and addding more cover and buildings and all that good stuff. Until then, i suggest u wait or give this a go and tell me wat to fix. Thx so much. -Dylan