Sandbox Sandy pad

Discussion in 'Halo 3 Competitive Maps' started by squirrelboy900, Apr 22, 2009.

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  1. squirrelboy900

    squirrelboy900 Ancient
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    This is a small FFA map V1 i Plan on making V2 soon the only difference in that one will probly be the floor in this version of map the floor is quite bumpy this is my first map i've posted on forge hub please tell me if u like it or if its the worse idea ever a.k.a. this is kinda my idea of a new (landing pad) if u ever played on that map
    [​IMG]
    overview of map
    [​IMG]
    this part of the map is the center 5 entries 1 mauler 1 plasma rifle 1 smg 1 spiker 4 stick grenades 1 carbine and 2 plasma grenades there is also a overshield in the center[​IMG]
    this is the outside hall way which extends the whole length of the map be careful not to fall 1 needler[​IMG]
    this is the corner and hallway on other side of the last hall way 1 battle rifle 2 stick grenades

    [​IMG]
    this room is like a sniper tower 2 sniper rifles 1 battle rifle 2 stick grenades[​IMG]
    this is the final room all i can tell u is when u find it don't tell anybody it is a good camping spot with 1 shotgun 1 golf club 2 plasma grenades (make sure u crouch when in this room for you don't show up on the radar)
    have fun!!!:0
    http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=75322164
     
    #1 squirrelboy900, Apr 22, 2009
    Last edited: Apr 22, 2009
  2. iTz Longshot

    iTz Longshot Ancient
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    good map idea. sorry, but i think that there are to many power wepons right next to each other. maybe delete or space them out, you dont want one person to have the best two wepons for a free-for-all. i do like how you placed the over shield in the center. im wondering how many people can play at once?
     
  3. Black Magic105

    Black Magic105 Ancient
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    umm is this a joke no offense but this map has tooo many weapons and actually a shotty & a golf club and showing a camping spot WOW try again next time k no offense
     
  4. Manoukian1414

    Manoukian1414 Ancient
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    Yea i suggest you spread out the power weapons, and if you haven't learnned how to interlock, it would be a great help with all those bumps. I like the concept though.
     
  5. NovaStar117

    NovaStar117 Ancient
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    From looking at the pictures, the map looks good. But there are some things you can improve. One of the more obvious problems is the weapon placement, honestly it looks like you just put them anywhere you could. Also you could try to interlock only because in some parts the map looks sloppy. Overall I like the layout but if you work on the things stated above this can turn out pretty good.
    About posting a map remember that you must include a weapon list and a download link somewhere in the post. Hope this helps!
     
  6. squirrelboy900

    squirrelboy900 Ancient
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    i now how to thats what i plan on doing
     
  7. squirrelboy900

    squirrelboy900 Ancient
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    please if u may show me how u would place weapons on this map i would like to now where u would place things
     
  8. Mr Garfunkle

    Mr Garfunkle Ancient
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    Tbh, it's not very good and it does not seem to be well thought out. You could have spent some more time thinking about weapon placement, and I am never a fan of remaking maps that were forged by someone else. There is a lack of spawn points, and some of the map is a little bit sloppy. (Really, 2 snipers in one room, as well as a shotty and golf club in another?) Try again, look at forging 101 for spawn and weapon placement and give it a little more time.
     
  9. R0FLninja

    R0FLninja Ancient
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    this is okay, the layout and weapons placement could use some tweaking, but overall it seems pretty good.

    3.75/5 keep forging
     
  10. iTz Longshot

    iTz Longshot Ancient
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    i would be glad to help. well like small maps bungie had made, there is at teh most 3 power wepons, like the sniper, shotgun and the hammer. they are located in different area in the map, and not all bunched. so for your map, maybe just have 2 or 3 power wepons, but in different rooms, giving space
     
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