VAHKI V2 REASONS FOR EDITING Some people really loved my map but they requested a few changes so I have included those ideas into version 2 of vahki STORY FROM V1 The forerunners created these two symmetrical bases to occupy the flood in their time of stasis. Most flood were known to have been asleep but only a few were privileged to be awake. After the halo ring (halo 1) was destroyed the flood in this area was wiped out. Recently the UNSC have discovered this landmark and re-introduced it to the economy. Now it is used to train new recruits and keep the more experienced ones in shape. DOWNLOAD LINK Bungie.net : Halo 3 File Details RECOMMENDED GAMETYPES Slayer, KOTH (King of the hill), CTF (Capture the flag), Team slayer (2v2, 4v4, 6v6) and Assault. WEAPONS AND EQUIPMENT 4x Assault rifle 4x Battle rifle 2x Sniper rifle 4x SMG 2x Needler 4x Brute spiker 1x Rocket launcher 4x Covenant carbine 2x Missile pod 1x Gravity lift 2x Trip mine 2x Power drain 2x bubble shield 10x Frag grenade 10x Plasma grenade VEHICLES 2x Chopper 2x Warthog 4x Mongoose CHANGES I have removed the Over shield and added two trip mines where the two rockets were and have built a roof over the gravity lift on top of which there is a rocket and a place to defend also I have changed the Needler spawn, and added a obelisk on each side PICS Sky view new Inside base new (both bases are exactly the same so there is no need to post two pics) Trip mine spawn Rocket Spawn View 1 Rocket Spawn View 2 (with gravity lift working) Red base outside view Red base inside other view Blue base outside view Blue base inside other view New Needler Spawn Added obelisk (The same on both sides) DOWNLOAD LINK AGAIN Bungie.net : Halo 3 File Details VERSION 1 http://www.forgehub.com/forum/competitive-maps/65452-vahki.html OTHER MAPS OBSTRUCION V2 THE SHIPMENT TREMOR AND MOUSE
looks awesome great job on changing the rocket spawn loving that. i'm liking the trip mines and the power drain spawn 5/5
I like the little deal you made inside your second pic (blue base) that looks as if it's supporting the ceiling. The map altogether reminds me of waterworks from halo 2 for some odd reason. Something you could work on though is the neatness. Good maps don't come from just placing things and merging them Although I have no say in gameplay as I have not yet played it on the box. Just try straightening things out in your v2 then this map will be solid!
hi im new here at forge hub and im impressed i got this site recommended to me by a friend. I also got this map recommended to me by my friend aswell i like the bases and the rocket spawn and the vehicle place
This isn't bladeedge235 this is someone else i can't create a forgehub acount at the moment so my freind is letting me use his for the day Great map 5/5 i played on it earlier today loved the gameplay AWESOME