A truly symmetrical and balanced map designed for all MLG gametypes. Multiple entry and exit points out of each base and mini-"base" area. Map Detail 2 bases 2 mini-"bases" 5 levels(if you count top snipe) Weapons 8 Frag Grenades 6 Plasmas Grenades 5 Battle Rifles 2 Carbines 1 Mauler 1 Rocket Launcher 1 Sniper Ive played a few matches on here so far and it plays smooth on slayer, plays great for ball, havnt tested CTF or king yet. Turbulence Download Please download and test it out, leave any and all feedback! Editing: Screenshots: Full shot Red base Snipe Tower Mauler Area Rockets(bottom) Looking at snipe 1 from mauler Rockets(bottom) side view looking at red tunnel A side shot to show the height of the map
WELCOME to FH! i like the whole idea of the map, just needs more detail. dont try and overpower the map with weapons either. clean up the interlocking and an overview of the map would be nice. but the basic idea is good. Once you get situated in FH and look at good maps youll see what u need to do (PERSONAL EXPERIENCE, lol) nice first map tho 3/5.
hey cool map but if each team spawns at the blue and red areas there is gonna be a massive long ranged fight because each team can see eachothers spawns without any cover
This map looks great, it reminds me of guardian a lot with its shape. You may want to add some base cover and maybe an extra spawn place because spawnkilling may be a problem. A middle structure would be nice, but the whole jist of the map is looking good. The sniper tower is very well made. Good job, 4/5
Thx for the replies. When I first drew up this map, i wanted a guardian feel but with symmetry, so thats the whole idea of top/bottom mid and snipe tower. Im currently working on a v2 and will release it soon, ive been getting tons of feedback via MLG forums and msgs so there will be alot of key changes in v2 that i hope makes this map really pop. Ill be fine tuning alot of the spawning and merging pretty much everything to make it more clean. Just gotta get the time, pregnant fiances really suck when youre working on projects =P Again thx for feedback keep it comin!
i really like the layout, but i think u should delete the cannon man at the front of your map.i think your map is better without them.all in all nice map 4/5
I have to agree man canons that are used for transport are also usualy frowned upon for MLG maps however using them as lifts are not.