Sandbox Indignation

Discussion in 'Halo 3 Competitive Maps' started by Halo Orlando, Apr 19, 2009.

  1. Halo Orlando

    Halo Orlando Ancient
    Senior Member

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    This is a map by one of my friends who is not on forgehub. He makes extremly good maps that play excellently, but tend not to be as ascetic as some.

    Download-Indignation

    Youtube Video showing construction, and a panoramic view of the map.

    This map is set up for all gametypes except go-to point VIP and juggernaut.

    Weapon List:

    Weapons:
    4 battle rifles
    2 shotguns
    4 spikers
    2 magnums
    2 plasma pistol
    2 plasma rifle
    2 needlers
    2 brute shots
    1 rocket launcher
    4 covenant carbines



    Equipment:
    4 plasma grenades
    4 spike grenades
    2 bubble shields
    2 active camos



    Screenshots:
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    Action Shots:
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    Credit to Ossoono for making the map, Strike X5 for helping, and Shooterman1914 for the production of the youtube video

    Download-Indignation
     
  2. Cookie Monster

    Cookie Monster Ancient
    Senior Member

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    The map look's really good, nice gameplay and weapons choice but..

    Needs more interlocking mate. The map would be outstanding with it.
     
  3. Elkan Viel

    Elkan Viel Ancient
    Senior Member

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    People are gonna rip you for no interlocking. Who cares. All maps play fine without interlocking. Good layout and weapons, though it is a little tight in some areas. Try expanding your map sometime so you can have more people playing on it. Oh, and people are gonna rip you for taking pictures in Forge. Oh well, still an awesome map, 5/5.
     
  4. Halo Orlando

    Halo Orlando Ancient
    Senior Member

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    Believe it or not, the map seems to be very smooth, and DOES have some interlocking. Ossoono says he only uses interlocking if there is a rough bump or isnt enough space to place something.

    If you dont believe that there is interlocking, watch the video, it shows the map being built in under 3 minutes(camera sped it up from 1hour and 45 minutes)

    We are playtesting the map currently. Also we did change spawn times on power weapons and camos in order to balance the map.
     
    #4 Halo Orlando, Apr 19, 2009
    Last edited: Apr 19, 2009
  5. Kill 4 Silence

    Kill 4 Silence Ancient

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    who would want to test this? the looks of this map are terrible. even if gameplay's good, i'd still want to see some sexy merging and sometimes no merging can and will effect gameplay in more ways bad than good.
    3/5 for the balls to post a crappy map
    5/5 for the great gameplay
    0/5 for no interlocking
    1.5/5 for a creative layout
     
  6. PatchworkZombie

    PatchworkZombie Ancient

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    Ahh, the old "Maps are all about gameplay" excuse for laziness. Personally I enjoy walking on a map without bumping 4 feet in the air every couple of seconds, or seeing grenades vanish underneath objects before my eyes, but whatever keep making lazy maps if it makes you happy.

    As for this map it looks balanced and has a good weapon spawn but some huge bumps could be fixed in literally seconds. For example there are some walls at the bottom of the first picture that have monstrous gaps in between.

    Tell you're friend to learn how to ghost merge and he will start enjoying forging much much more, and people will start downloading his maps. I spent months and months merging my two floating racetracks before I finished. My reward? Almost 150,000 downloads between the two of them.
     
    #6 PatchworkZombie, Apr 25, 2010
    Last edited: Apr 25, 2010
  7. Boyddamilkman

    Boyddamilkman Forerunner

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    O.O wow. who cares if there is no interlocking. I remember when maps weren't made to look good and by the way this map plays very well. Interlocking is a trick to improve the gameplay on the map. If the map already plays well sometimes interlocking is rarely needed. Great map btw. tell ossono to make more maps

    4/5
     

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