Sandbox SandLOCK

Discussion in 'Halo 3 Competitive Maps' started by XNinjaSmokeX, Apr 19, 2009.

  1. XNinjaSmokeX

    XNinjaSmokeX Ancient
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    SANDLOCK
    [​IMG]

    A Small Tight Spaced Map Great for Team Slayer and Doubles This is my first map ever posted on ForgeHub i need to have a Good Test game for this Map my GT is XNinjaSmokeX. Help From XTheStrainX as well Thanks Bro!. Now to a walkthrough of the map.

    [​IMG]
    The Tunnel! goes across to the other base Shotgun planted in the middle

    [​IMG]
    The Hot Zone where the main battle takes place Rockets in the middle top

    [​IMG]
    [​IMG]
    Sniper Tower a ManCannon can shoot you up there both side has one

    [​IMG]
    The Sides Gravlift Equipment is placed here

    [​IMG]
    Use the Gravlift to get Camo or Oversheild

    [​IMG]
    Or use the GravLift to Block off a tunnel

    [​IMG]
    Redteam's base looks nothing different from the blue side this is where you can have your vechial battles

    Weapons and Vechials
    1 Mongose on both bases
    1 Chopper on both bases
    1 Warthog on both bases

    2 Spikers right before the main Warzone both sides
    2 Plasmas on both side windows
    1 Rocket up high middle
    2 Shotguns seperate tunnels
    1 Sniper on Each tower
    1 Carbine on the other side of the window
    2 BubbleSheilds next to the Rocket up high
    1 Degenerator at the very start of the Stage
    2 BattleRifle on Each base and 1 Battle Rifle before the Tunnel
    2 Frags before The Tunnel both sides

    Please Download, Comment and tell me what i need to Improve and Change
    Bungie.net : Halo 3 File Details


     
  2. Laxer

    Laxer Ancient
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    Great first post. The map itself looks pretty decent but most people here like to see interlocking and merging. Maybe try some of that. Also for a TS and TD map I would suggest re-thinking the vehicles. Because 2 warthogs and 2 choppers is a little too much for TS. Anyway great map and good job.

    Also there is a "Testers Guild" to help you test your maps before you post them.
     
  3. MILLS1994

    MILLS1994 Ancient
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    vechicles*
     
  4. XNinjaSmokeX

    XNinjaSmokeX Ancient
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    i know how to Interlock and my friend knows how to Geomerge we just didn't use it because now that sandbox is out and offers alot of space and alot of new objects its almost unnecessary but in future maps of mines im sure you'll see it.

    Edit: Also the Default Setup of Sandbox has 1 warthog and 1 chopper on each base just like i have it and it seems to play out fine
     
    #4 XNinjaSmokeX, Apr 19, 2009
    Last edited: Apr 19, 2009
  5. Laxer

    Laxer Ancient
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    Heh... Thanks?
     
  6. Mr Garfunkle

    Mr Garfunkle Ancient
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    That was spam mills..

    This map looks very good. It's not necessary but with a good layout like this some interlocking and geomerging would definitely help it along. The sniper towers could use some more room to move around, but a good idea nonetheless. Good job on your first post, keep the maps coming. 3.5/5
     
  7. XNinjaSmokeX

    XNinjaSmokeX Ancient
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    The Sniper Tower was poorly done XD
    just two Double Boxes Faced upward with a ManCannon shooting you up
    i gave it cover as well. i the view up top can See the whole lot of the Map
    but i'll keep in mind snipers need space
     

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