Sandbox Sewer rats

Discussion in 'Halo 3 Mini Game Maps' started by d4rkdemon, Apr 16, 2009.

  1. d4rkdemon

    d4rkdemon Ancient
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    sewer rats
    made by d4rkdemon and i2 ninja 4u

    story
    you are a member of the pest control squad and your objective is to clear out the sewers which are over run by infected rats

    all the tubes are zombie spawns and how are humans supposed to get u to one anyway?

    the humans spawn with shotty and sniper

    and they have to work together to suvive the 'rats'
    and the 'rats' have to team up on humans to kill them since they have 50% damage


    human traits
    110% damage
    shotty and snipe
    infin ammo

    zombie traits
    50% damage
    energy sword
    infin ammo

    last man traits
    instant kill
    200% speed

    pics

    inside overview (no roof)
    [​IMG][/URL]
    view from human spawn (no roof)
    [​IMG][/URL]
    view from zombie spawn (there are lots more)
    [​IMG][/URL]
    outside overview
    [​IMG][/URL]

    well there ya go

    map
    Bungie.net : Halo 3 File Details
    gametype
    Bungie.net : Halo 3 File Details
    sig pics
    [​IMG][/URL]
    D4rkdemon

    [​IMG][/URL]
    i2 ninja 4u


    Edit: there are two bugs in the map
    1.a human could spawn in tubes
    2 a zombie could spawn in pool

    but you can just say at the start before the game start
    'if you spawn in pipes you have to jump down'
     
    #1 d4rkdemon, Apr 16, 2009
    Last edited: Apr 19, 2009
  2. Dow

    Dow Ancient
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    Have you tested the map yet? I don't quite understand how this works. But cool screenshots.
     
  3. Cookie Monster

    Cookie Monster Ancient
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    Look's ok from what i see.
    Gloomy effect does look cool with this map.
    But after reading the traits for Last man Standing, he pretty much sounds unbeatable haha xD.

    If you make a V2, more tunnel's! It's a good start with what you got, but i know theres more tunnel pieces then that : ).
     
  4. EpicFishFingers

    EpicFishFingers Ancient
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    I tested the map with him. We tweaked the gametype a bit; I don't know what you settled with in the end.
    The only complaint I have about this map is how small it is. But he and i2 Ninja actually interlocked, so they did care about this.
     
  5. i2 hardcore 4u

    i2 hardcore 4u Ancient
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    ninja here,


    I don't think you can quite understand the map until its been played on...

    Basicly rats (zombies) spawn in tunnels, they drop down to attack the pest controllers(human).

    Hope this helps!
     
  6. abandoned heretic

    Senior Member

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    from whqt ive seen and reading epic fish fingers post some more space should be added does look intresting
     
  7. Ghost717

    Ghost717 Ancient
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    I think you can improve this map by making it taller and wider to allow more room to move. It doesn't look like you used that many objects on it. nice concept and minigame. 4/5
     
  8. d4rkdemon

    d4rkdemon Ancient
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    well we couldent make it any wider since we have ran out of shield doors making that one and you dont need it higher because there is no point, there is already 3 floors of zombie spawns

    and yes we tested it for 1 hour and a half and me and my parnter will be making a v2 very soon
     
  9. MultiLockOn

    MultiLockOn Ancient
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    For the theme your trying to go for, I'd change it so the zombie is the exterminator clearing out the rats, and the rate (humans) only have 1 life, but half camo, low grav, and high speed. Merely a suggestion though.
     
  10. Yyzyyz

    Yyzyyz Ancient
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    This looks untested, why because when you set damage to 50% you can still 1 hit with sword, plus humans cannot jump over the shield because it is too high, AND there is huge advantage for zombies
    looks confusing
    sorry 2/5 at least you tried experimenting, try something different :D
     
  11. Flowbotz

    Flowbotz Ancient
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    The design on this map is very unique.The red lights on this map really brings out the whole map.The red lights also help the pictures,so do the shield doors.This map isn't perfect,but it is really good.
     
  12. FryTheSly

    FryTheSly Ancient
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    what i like about this map:
    the neat idea. i really like the "sewer effect"
    the interlocking looks really smooth

    some problems:
    couldn't the last man just spawn camp right in the hall way outside the spawn room and use sniper to just destroy the rats as they came out?
    i think you should change it to limited ammo to discourage camping
    and place the weapons on different sides of the map so the people actually have to work.

    anyhow 4/5 for the looks and the semi descent seeming gameplay.
    i look forward to the v2 ;)
     
  13. d4rkdemon

    d4rkdemon Ancient
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    all the tubes are zombie spawns and how are humans supposed to get u to one anyway?

    the humans spawn with shotty and sniper

    and they have to work together to suvive the 'rats'
    and the 'rats' have to team up on humans to kill them since they have 50% damage
     
  14. FryTheSly

    FryTheSly Ancient
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    yah but you should make it LIMITED amo not unlimited as your description states. also last man should'nt have insta kill for that is really broken.... think about it......
    that one big room where all the sheild doors are is the rat spawn right? how do they get out? by going out of the tube and dropping down into the middle then going out through a hall way? if so (like i said in my first post) the last man could pull out his sniper and own the rats as they came out
     
  15. d4rkdemon

    d4rkdemon Ancient
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    oh sorry you have got the wrong idea if you read the captions then you would know the humans are under the shield doors and the zombies are in the tubes

    and as long as you have a nicely sized party the last man will get some kill but will get triple teamed by zombies
     
  16. philly100000

    philly100000 Ancient
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    this map looks really fun, if im corect the shield doors are either suspos to be water or just there to block the gun firing 5/5
     
  17. d4rkdemon

    d4rkdemon Ancient
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    yeah the shield doors are suppose to make it look like water and to make the humans not be able to shoot the rats until the last second
     
  18. Orbiter6467

    Orbiter6467 Ancient
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    The map looks interesting, I like the idea. However, it's a bit small and the gametype looks as if it could use some tweaking..

    7/10
     
  19. andydragoon

    andydragoon Ancient
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    This map is ok for a large party, but it gets boring very quick as its very repetitive, I played this map with about 6 other people and somehow humans were spawning in the tunnels, maybe you need to add mroe spawn points. 2.5/5
     
  20. ArcaneKnight94

    ArcaneKnight94 Ancient
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    this was fun, but i quickly found flaws, if i spawned as an exterminator in the sewer, i could've easily camped there
     

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