Sandbox ghostly tremors

Discussion in 'Halo 3 Race Maps' started by d4rkdemon, Apr 16, 2009.

  1. d4rkdemon

    d4rkdemon Ancient
    Senior Member

    Messages:
    278
    Likes Received:
    0
    ghostly tremors
    made by i2 ninja 4u and d4rkdemon

    reccomended 2-4 players (no more then 4)

    this map features one 180 degree banked turns, 4 jumps , 2 rhythm sections and a working point system
    NO mongooses YES ghosts

    overview
    [​IMG][/URL]

    starting grid and first jump
    [​IMG][/URL]

    first jump landing and 1st rhythm section

    [​IMG][/URL]

    90 degree banked turn
    [​IMG][/URL]

    end of second rhythm section and start of hill
    [​IMG][/URL]

    end of hill and jump
    [​IMG][/URL]

    turn and drop
    [​IMG][/URL]

    land
    [​IMG][/URL]

    final junp and finish
    [​IMG][/URL]

    map
    Bungie.net : Halo 3 File Details
    gametype
    Bungie.net : Halo 3 File Details

    (you can use any racetracks varient)
     
    #1 d4rkdemon, Apr 16, 2009
    Last edited: Apr 16, 2009
  2. Ghost717

    Ghost717 Ancient
    Senior Member

    Messages:
    88
    Likes Received:
    0
    Whoa I've never seen a ghost race map before i'll dl and rate later. It looks good except I suggest adding railings
     
  3. C0ldFlame23

    C0ldFlame23 Ancient
    Senior Member

    Messages:
    33
    Likes Received:
    0
    it looks nice...its unique too...maybe a little smoothing out wouldnt hurt but other than that good map...8.5/10
     
  4. MultiLockOn

    MultiLockOn Ancient
    Forge Critic Banned Senior Member

    Messages:
    4,815
    Likes Received:
    12,124
    Sweet, I've been waiting for a ghost racetrack, they're able to do so many things differently than a mongoose and they allow a huge amount of flexibility when building racetracks, especially when it comes to jumps. I would make everyone invinicble though, you tzke a lot of damage when some rams into you.
     
  5. Ghost717

    Ghost717 Ancient
    Senior Member

    Messages:
    88
    Likes Received:
    0
    When I played on this I found that one of your walls was set to not place at start. I also found that some of the jumps were a little hard to land. You should make a v2 with revised jumps and the wall that didn't respawn at start. I'll give it a 3/5
     
  6. i2 hardcore 4u

    i2 hardcore 4u Ancient
    Senior Member

    Messages:
    60
    Likes Received:
    0
    i2 ninja 4u here,

    Emmm...

    Thanks for the contructive critism. The first wall that doesn't spawn is my idea of a non-cheat mecanisham it kinda works.This is also my first map to be posted on here, and as i don't see to many of thease types of race maps using ghosts i'd see we.ve done a pretty good job for first timers!

    version II is currently under construction.

    Expect more banks more tremors and more ghosts!
     
    #6 i2 hardcore 4u, Apr 16, 2009
    Last edited: Apr 16, 2009
  7. andydragoon

    andydragoon Ancient
    Senior Member

    Messages:
    7
    Likes Received:
    0
    Nice map Ninja and d4rk, hope in "v2" you make this better, like how you used the ghosts boost to your advantage, and this is the first racetrack I've seen with ghosts, nice knowing you two and keep it up :) 4.5/5
     
  8. d4rkdemon

    d4rkdemon Ancient
    Senior Member

    Messages:
    278
    Likes Received:
    0
    yeah we found out that when we were testing

    you can see a few minor bumps but if you ride alog in a ghost you dont feel a thing

    anyway thanks for the constructive critisisim and any suggestons for v2
     
  9. nalte021

    nalte021 Ancient
    Senior Member

    Messages:
    5
    Likes Received:
    0
    Nice. I never saw a decent looking ghost racing map before. (Though I'm sure they're out there.) Looks nice. I'll have to try it out.
     
  10. whiizzle

    whiizzle Ancient
    Senior Member

    Messages:
    456
    Likes Received:
    0
    nice, it reminds me of valley fear but with more unique obstacles. the only thing that i would seggest changing is the size. it could definately be a bit bigger and add some more jumps to make it fun, experiment with the ghost to see how far it can go off certain jumps and add challenging jumps to it. the forging is ok and the idea is good 4/5
     
  11. d4rkdemon

    d4rkdemon Ancient
    Senior Member

    Messages:
    278
    Likes Received:
    0
    #11 d4rkdemon, Apr 18, 2009
    Last edited: Apr 18, 2009
  12. A hobo

    A hobo Ancient
    Senior Member

    Messages:
    254
    Likes Received:
    0
    You could have just edited the original post. But nooo. You had to bump the thread.

    Anyways, this map, in my opinion, could be done better. The bank turns are pretty messy, and all the ramps/jumps are too sudden. Fix those. 1.5/5
     

Share This Page