Sandbox Catacombs

Discussion in 'Halo 3 Casual Maps' started by Spwee1494, Apr 16, 2009.

  1. Spwee1494

    Spwee1494 Ancient
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    Catacombs
    Spwee1494 and killerdodo33

    Supported Gametypes:
    Infection
    (plan on adding Team Slayer and CTF if possible)

    Map Description
    Catacombs is a map built in the underbelly of Sandbox. It starts out on top, but once you enter, you'll never leave...alive!

    You have to go to the center building after spawning and break the pallet to enter the Catacombs. Underneath, are 3 bases, each pretty balanced in terms of weapons.

    This map is designed to have a different feel and play everytime, similar to Left 4 Dead's gameplay without reaching a safehouse. The map is designed so zombies spawn in the tube to the crypt itself, but prevents spawn-camping, as well as players camping the initial outdoor spawn.

    The map idea is a family tomb of a lost race. There is leftovers of a human campsite below the surface, but why did they leave so abruptly? Or maybe...maybe they never left at all!



    Starting spawn area for humans/zombies
    [​IMG]

    Entrance to crypt below
    [​IMG]

    Overview (mostly) of area below
    [​IMG]

    "Leftover" human base
    [​IMG]

    Burial house/prayer room, built overtop of graves
    [​IMG]

    Center Base
    [​IMG]

    inside burial house
    [​IMG]

    Most of the "leftover" base
    [​IMG]

    Most of the inner center base
    [​IMG]



    Let me know what everyone thinks. This my first time ever even attempting merging/interlocking and thus, not everything is. This is also only my second map. If anyone sees any room for improvement, or thinks they can do it better, i would love some help in fixing up any errors.

    Download Catacombs
    Download Catacombs Gametype
     
    #1 Spwee1494, Apr 16, 2009
    Last edited: Apr 16, 2009
  2. Rho Fs

    Rho Fs 2x2 Forge Judge
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    Hey dude looks good. I saw the first pic and i thought wow? is that it. I almost left but i scrolled down. not bad not bad. Looks like a fun infection map!
     
  3. Spwee1494

    Spwee1494 Ancient
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    lol, that's what a few people thought when i was first play-testing online! Very important part of the map though
     
  4. Prodigious 7k

    Prodigious 7k Ancient
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    thats how i thought too. looks good. i will comment again after playing it
     
  5. KilerG

    KilerG Ancient
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    Looks a little sloppy in a couple places, but the idea looks kinda cool. It might be nice to have a better description of the map, I have no idea what you're supposed to do on it.
     
  6. Spwee1494

    Spwee1494 Ancient
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    ill fix the description soon
    just run down the crypt

    *EDIT* Fixed
     
    #6 Spwee1494, Apr 16, 2009
    Last edited: Apr 16, 2009
  7. UcNtBeAtMe4

    UcNtBeAtMe4 Ancient
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    i like how the big house thing is open and not just room after room (if you know what i mean) 4/5
     
  8. Spwee1494

    Spwee1494 Ancient
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    i think i understand
    id love some feedback on the actual GAMEPLAY so to speak
     
  9. Hazza412

    Hazza412 Ancient
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    The first thing I have to say about this map- It looks awesome, I have to say this is one of the best infection maps i've seen on sandbox- I say see because i havn't had a chance to play it yet, and won't be able to play it until i get back off my holiday.

    It looks like you've spent quite a while on this map, i can see that because of how cleanly the structures look. I have one question though- Where do the zombies spawn compared to humans? Because I don't see an explanation of that on the thread, and I've checked twice.

    I'm giving this a 4/5 - I'll give it a more thorough review for the gameplay after I've played it - You've got my download.
     
  10. Spwee1494

    Spwee1494 Ancient
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    The map is designed so zombies spawn in the tube to the crypt itself, but prevents spawn-camping, as well as players camping the initial outdoor spawn.

    ^ it was in my description
     
  11. Hazza412

    Hazza412 Ancient
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    Ah, okay, I see now, thanks for clearing that up with me.
    I've just looked at your picture commentry over again, and noticed you said that one of the main buildings was made over a burial mound.

    Before I say anything else - Are you thinking of making a version 2? Because I have a few good ideas for you if you are that I think would make the map a bit better. ( Not to say that that it isn't already brilliant =] )
     
    #11 Hazza412, Apr 17, 2009
    Last edited: Apr 17, 2009
  12. Spwee1494

    Spwee1494 Ancient
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    i was certainly considering this
    either leave them here or pm them i guess
    unless you meant you wanted to do it on live...
     
  13. Hazza412

    Hazza412 Ancient
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    I was just waiting for you to come back online, I'll send you it in a PM, give me 5 minutes to write it up. =]
     
  14. Spwee1494

    Spwee1494 Ancient
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    all right, ill clear a spot on the ol' friends list
     
  15. Spwee1494

    Spwee1494 Ancient
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    thanks bud
    id still love to get some feedback on the gameplay aspects of my map, so i know what i'll want to fix for v1.5/2
     

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