Sandbox Moebius

Discussion in 'Halo 3 Competitive Maps' started by Ripcord, Apr 10, 2009.

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  1. Ripcord

    Ripcord Ancient
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    Moebius (revamped)

    A symmetrical map in the sky bubble on sandbox, Moebius is best for small team CTF and neutral assault. (only neutral )

    SCREENSHOTS
    BLUE BASE

    [​IMG]

    RED BASE

    [​IMG]

    OVERVIEW (blue side)

    [​IMG]

    CENTRAL STRUCTURE

    [​IMG]


    This map features:

    2 swords
    2 shotguns
    2 smgs
    4 spikers
    2 brute shots
    2 needlers
    1 beam rifle
    1 flamethrower
    8 spike grenades
    2 deployable covers
    2 machine gun turrets
    4 plasma rifles
    2 carbines
    This is still sort of a work in progress (straighetning objects, etc...), but this is more or less how it should be. COMMANTZZ PLS! (Seriously though, I'm a forge noob in need of feedback.)

    DOWNLOAD LINK
    Bungie.net : Halo 3 File Details
     
    #1 Ripcord, Apr 10, 2009
    Last edited: Apr 18, 2009
  2. AceOfSpades

    AceOfSpades Talented
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    I like the looks of this. You're one of the few people I've seen that didn't make a single path from base to base. The design is simple yet very well executed. I like how you have a lot of different choices as to where to go when you are anywhere on the map. That gives the map a high re-playability value. I'll definitely give this a DL. Good map.

    EDIT* I cannot download seeing as there is no download link. This needs to be fixed as soon as possible.
     
    #2 AceOfSpades, Apr 10, 2009
    Last edited: Apr 10, 2009
  3. Paragon Fury

    Paragon Fury Ancient
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    It looks pretty good...but I have visions of BR hell for some reason......
     
  4. kangarobeatboxr

    kangarobeatboxr Ancient
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    ...maybe... its probably camping and defending that one should watch...
     
  5. Spirit798

    Spirit798 Ancient
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    Shouldn't you post a link to the map?
    Unless if I skipped it, of course, but I'm pretty sure I couldn't find one...

    Heck, this map looks awesome, I'm giving it a D/L.
     
  6. GT: Old Rumple

    GT: Old Rumple Ancient
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    you need a map link to make it up to forgehub standards. You have 24 hours to fix it
     
  7. Ripcord

    Ripcord Ancient
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    Actually, I didn't place any BRs. Only carbines. (once again, it's not finished)

    Ok, I fixed it, there's a link now. There wasn't one before because, for a third time, the map isn't finished yet.
     
  8. Paragon Fury

    Paragon Fury Ancient
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    Why would you post it if its not done? We can't really say if a map is good or not until it is fully functional.......
     
  9. Ripcord

    Ripcord Ancient
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    Well, I wanted advice. I don't know what more it needs because I'm still sort of new at this.
     
  10. Paragon Fury

    Paragon Fury Ancient
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    Well, that makes a little more sense, but if I were you, I would go in, make take everything as far as you can, make everything you want (CTF, Assault, etc.) playable on it, then try. That way we could truly see what could improved.

    But for now, I'd say there needs to be more cover all around. Right now, this is the kind of map Snipers dream of every single night. Long narrow pathways with no cover...a shooting gallery.
     
  11. Ripcord

    Ripcord Ancient
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    Ok, but I need to know what to delete. I've used all the items the map'll let me place.
     
  12. DisturbedShifty

    DisturbedShifty Ancient
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    It reminds me of the Longest. Looks good. I would like to know the influence for the map name. If you don't mind.
     
  13. Paragon Fury

    Paragon Fury Ancient
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    I'[m looking at the map and it doesn't seem like you should have hit the object limit yet.....what was the name of the map you started from? Was it default Sandbox or one of the Stacked variants?
     
  14. Ripcord

    Ripcord Ancient
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    From above, it looks like the symbol for infinity, aka the moebius (or mobius... idk lol)

    I started with Sandbox Canvas.
     
  15. Paragon Fury

    Paragon Fury Ancient
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    Did it have the objects stacked to the side or just deleted?
     
  16. Ripcord

    Ripcord Ancient
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  17. Paragon Fury

    Paragon Fury Ancient
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    That would be your issue. Do not use balnk versions of Sandbox.

    Bungie made it so that the objects that are part of the default Sandbox layout always count against the object limit even if you delete them. That means if you are using a blank version of Sandbox, you are shorting yourself 120+ objects you could normally be using (spawns etc. are included in the limit.) A couple of Bungie Moderators and Employees took the time to make "Stacked" versions of Sandbox for each level of the map, where all the default objects/spawns/objective markers are stacked off to the side of the map so that you can pick them up and use them in your map, and then once you have no use for the remaining objects you can delete them then.

    The Stacked versions are here:

    Sandbox Ground Floor Stacked


    Stacked Version of the Skybox


    Stacked Version of the Crypt
     
  18. Ripcord

    Ripcord Ancient
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    Well, I'm not redoing the whole thing. Just help me figure out what to delete.
     
  19. Paragon Fury

    Paragon Fury Ancient
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    You...can't...finish...the....map...if...you...don't...start....over..... *facepalm*
     
  20. Ripcord

    Ripcord Ancient
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    Seriously, NO. It took hours to get right. I have everything it needs to be playable, but not everything it needs to be awesome.
     
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