Well, Im making a map on foundery, and it is inside a building i made ( That is impossible to get out of ) but the problem is, every time i play this map we all spawn outside my building at the beggining of the game, and after that time, it never happends again. Now, i have checked multiple times, theres spawns do NOT exist on my map.... Does anyone know how to solve this problem? Does it have to do with something like Me Not Having Enought Spawnpoints On The Map, or something? NOTES: I didn't use the canvas map from forgehub, it was one i made by myself...does that have anything to do with it? All the spawns are inside an unescapable building I dont know if they would have to do with it, but maybe.....
To extrapolate on what the others have said, you need to go into each specific gametype and make sure that there are no Starting Spawn Points placed anywhere outside your map. That will take care of your problem. You cannot see them when in the default "All Gametype" mode in Forge. Likewise, you cannot see CTF Starting Spawns in the Slayer setting, so that's why you need to go into each Gametype to verify that there are none outside of your map's play area.
I think he means the spawn points that the game utilizes to keep you from breaking a map. For example, spawning after dying in Forge, even when there are no starting/spawn points, in ANY game type. Its just how Bungie said it: you can do whatever you want in Forge, but the game will never let you break it. They have last resort respawn points that can't be seen in any mode nor deleted. Same with objective items; you will always have the minimum needed to play any game type on any map variant. --dc (P.S. Yay, I'm a DEMON now. I shouldn't post anymore so I can keep this kick-ass title. lolz.)
If it only ever happens at the start, then thats because there are starting points remaining on the map. Go on forge, and go through all the gametypes deleting the starting points, make sure you get every one, they are usually in symmetrical locations. If it happens during the game, then your spawns arnt 'safe' enough. Add alot more spawns, and alot of spawn areas to try and force a player there. It should be the 1st option not the 2nd, i have never experienced the 2nd one.
Thanks everyone, I never knew about the 'starting point' option, and all the gametype stuff, I will start with that. But what I think it is, is like the one guy said.....the spawns that prevent the map from 'breaking' but, Im sure its just what everyone else said, so I will try that out first. Yet again, thank you very much