Foundry Fever

Discussion in 'Halo 3 Competitive Maps' started by DTThouma, Apr 3, 2009.

  1. DTThouma

    DTThouma Ancient
    Senior Member

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    [​IMG]
    Download map here.

    Gametype Recommended: All gamtype, except Infection.
    Man-made Gametype: Leader (description in post)

    Description:
    A small, but large map and very fast paced for a 2-10 player game. It has multiple platforming and two identical bases. At the very top center platform, that has the rocket launcher, which can can lead two ways to get up top. At the middle of the map, there is a trench dividing the two bases, and you can get in and out of there. Inside the bases has a ground floor, basement, and a roof. In the basement any objective target will be behind the stair leading to the ground floor. As each side of the map is blocked, prevents people from getting out of the map. This is also my first time using geo-merge and it went pretty well.

    Weapons:
    6x Carbine - 30secs. - 1 or 2 clips
    4x SMG - 30secs. - 1 clip
    2x Magnum - 30secs. - 2 clips
    1x BR - 30secs. - 2 clips*
    1x AR - 30secs. - 2 clips*
    2x Needler - 30secs. - 2 clips
    1x Brute Shot - 45secs. - 2 clips
    1x Rocket Launcher - 45secs. - 0 clip
    2x Mauler - 45secs. - 1 clip
    2x Beam Rifle - 45secs. - N/A
    *the infinate money glitch lock 15 BR and AR and couldn't get more into the map :(

    Equipments:
    12x Frag Grenade - 10secs.
    6x Plasma Grenade - 10secs.
    2x Bubble Shield - 60secs.
    2x Trip Mines - 60secs.
    2x Flares - 60secs.
    1x Regenerator - 60secs.
    1x Power Drain - 60secs.

    Slideshows:
    Fever Overview and Fever Action Shots

    Screenshots:
    Overview
    [​IMG]Ignore the dead body.

    Overview2
    [​IMG]

    Center Overview
    [​IMG]

    Trench
    [​IMG]Ignore the dead body... again.

    Underground Tunnel
    [​IMG]

    Base-Roof
    [​IMG]

    Base-Top Spawn
    [​IMG]

    Base-Bottom Spawn
    [​IMG]

    Action Shots:

    BR Madness
    [​IMG]

    Mauler Blast
    [​IMG]

    Inside the tunnel
    [​IMG]

    Regenerator
    [​IMG]

    Sniper Shot
    [​IMG]

    Rocket Launcher
    [​IMG]

    2 against 1
    [​IMG]

    Fighting
    [​IMG]

    Triple Explosion
    [​IMG]

    Special Thanks:
    Purple Team:
    Zeon277
    SiM0 iz Lazy
    Paper Spartan

    Blue Team:
    Koite5
    HungoverTick (Lagged)

    Download map here.
    [​IMG]
     
    #1 DTThouma, Apr 3, 2009
    Last edited: Apr 4, 2009
  2. revenger 514

    revenger 514 Ancient
    Senior Member

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    whoah this is really good the interlocking is flawless (you might want to add more of it) and i really like the trench with all the bridges. i like the simple base design it really goes good with the map. you also blocked off the rest of the map very nicely. the corner walls next to the single open boxes have a gap you night want to use less maulers and beam rifles and add more brs and carbines great job this is a map that i can see featured
     
    #2 revenger 514, Apr 3, 2009
    Last edited: Apr 3, 2009
  3. DTThouma

    DTThouma Ancient
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    I wish I could put more BRs, but since I was using the money glitch it locked 15 BRs. Just play a gametype that lets you start with a BR. And thanks for the comment. :)
     
  4. lefty0904

    lefty0904 Ancient
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    From the pics it looks very good. I like the layout. Can you get from the trench area in the middle to the basement in the bases? I couldn't really tell. Oh and maybe interlock the floor a little more so it won't be so bumpy. Overall though it looks like it would be fun
     
  5. MultiLockOn

    MultiLockOn Ancient
    Forge Critic Banned Senior Member

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    Heres the thing. The interlocking in this map really isnt that great, but the layout is so unique i dont think anyone gives a damn about it. So many times have I (or other people) but dreamed of creating a similar map, but you built it phenomenal. I can't tell you how many times Ive thought of creating something like this. You have no idea.
    The bridges across the center do so much for aesthetics it's not even funny. Moving on, I love the underground tunnel.
    If I would suggest a v2, i'd say somethuing like
    m0aR 1nt3RL0Ck1bnd or needs more geomerging.
    I also like the fact that you went on to add multiple floors.
     
  6. Micr0Snip3

    Micr0Snip3 Ancient
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    This is pretty good: Well forged
    Looks like a lot of work was put into this map.
    I like how the spool is on it's side so it can move

    4/5
    Hope To see more from you
    KEEP IT UP
    !
     
  7. Bixed

    Bixed Ancient
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    I agree with Twilight Snipe 100%. The layout of the map is phenomenal. But what's great about it is that there is still SO much room for improvement. This map is amazing as it is and there's still a LOT more potential left in this map. You have my DL, and I would love to see a v2. 4.5/5

    P.S. It would be awesome if you could somehow connect the bottom-floors of the bases to the trench.
     
  8. Zombievillan

    Zombievillan Ancient
    Forge Critic Senior Member

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    This is alright but I think it is very open, I think you could have used all of those boxes and walls for some more cover and useful structures instead of blocking off that little strip in the back by the bay doors. Blocking that off really seems kinda pointless since its so skinny. I would make a v2 as Twighlight snipe said, with more interlox, and merge the middle single open box in the tunnel so that you have Foundrys original floor in there, Also, get rid of that wall I mentioned and use the objects for a nuetral base or somthing. Definitly add cover, maybe the trench should be open, I can understand that but there needs to be more everywhere else.
     
  9. uF HaVoK

    uF HaVoK Ancient
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    This is pretty sweet. Great job on the interlocking, it looks well done and i like the bridges!

    4/5
     
  10. Confused Grunt

    Confused Grunt Ancient
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    Wow! this map looks great. The asthetics are very interseting and the gameplay looks great. Great interlocking. 4.9/5. look for a DL from me.
     
  11. whiizzle

    whiizzle Ancient
    Senior Member

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    this is a new style to forging. the map is fairly large, and all the different levels make it seem bigger, my favorite part is the bridges in the middle...it looks good, and i notice that you had elites testing the map:)!!!

    definately 5/5 and a dl from me!! i would like to see you make some new maps, kind of like this style!!!
     
    #11 whiizzle, Apr 4, 2009
    Last edited: Apr 4, 2009
  12. DTThouma

    DTThouma Ancient
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    Love the comment on my map, lots of thanks. I'll have the time to answer some guestion & suggestion I saw.


    • No the trench has no passage way to the bottom base, but nice idea!
    • I thought to use the single boxes on the underground tunnel to connect Foundry's floor to save supplies, but it was too steep to climb out and looked very wierd.
    • I admit I should of put more cover on this map. I thought combining the covers and the bubble shield would be enough. And since I was using the money glitch it locked some barriers that I accidently deleted.
    • I plan on making a v2 on sandbox's crypt, and connect the underground tunnel to the bottom floor of the base. Also to redesigne the top center.
    • There was only one elite, and it was me!
     
    #12 DTThouma, Apr 4, 2009
    Last edited: Apr 4, 2009

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