Foundry Threeway

Discussion in 'Halo 3 Casual Maps' started by de AiRiK, Apr 3, 2009.

  1. de AiRiK

    de AiRiK Ancient
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    A three level map that has multiple ways up and down to the three different levels Staggered for better vantage. Narrow, good for close quarters combat with 2v2 or 3v3 slayer. Two powerdrains hung from different points.
    Mostly BR's and only a couple stickies. One mauler, other than that no power weapons. Staircases to the multiple levels and drops on the sides of the upper levels. A man cannon from the bottom level to the top and a walkway around the upper level.
    Good for BR's and lots of vantage points to the three levels.
    Let me know what you think.


    Halo 3 File Details

    Thinking of converting it to an MLG map any suggestions?

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    #1 de AiRiK, Apr 3, 2009
    Last edited: Apr 3, 2009
  2. MultiLockOn

    MultiLockOn Ancient
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    you need to embed your screeshots correctly. Go to haloscreenshots.net, type in your gamertag, click upload, and post the "high impact halo" link over here, After that you should be all set. also a little more description should be nice,
     
  3. de AiRiK

    de AiRiK Ancient
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    Thanks for the info. Fixed the pictures and expanded a little on the description.
     
  4. A hobo

    A hobo Ancient
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    A little weird name for a map... but anyways, nice job. The three levels are fun, and this reminds me of Narrows somewhat. It's a nice map.
     
  5. Master Debayter

    Master Debayter Ancient
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    The outer wall is kinda sloppy, don't you think? You can see it clearly in the 3rd and 7th pictures, and those walls are really messy. I would clean that up, because it's actually distracting that one part of the map is messed up.

    The rest of the map looks pretty good, especially the lift (4th picture).

    Also on a side note, the map might be symmetrical with the immovable objects, but the movable objects make it assymetrical (i.e. the fusion coils, barrier, barrels, and roadblock).
     
  6. Remii

    Remii Ancient
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    The map is a tiny bit messy, the outer walls could use some touching up. The main box walls also would look alot more professional if they were interlocked also. 4/5
     
  7. MultiLockOn

    MultiLockOn Ancient
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    Thanks for updating the pictures. Personally, I dont think 2v2 or 3v3 would be too good on these sort of maps. You kept interlocking to a minimal, but you used enough so that it doesnt look sloppy. A lot of spawn killing happens here, so unless you can built another room, sort of a middle-ground thing, to the side of the map, its not a dpwnload for me. 2 power drains is a little overdoing it by the way.
     
  8. de AiRiK

    de AiRiK Ancient
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    thanks for the feedback. I've been thinking about walling off the middle section and getting rid of the "fence wall bridges" and then walling off that floor area so you cant see down to the bottom as much because you can see everything that happens down there.
    I figured that it probably wouldnt be too good of a map for MLG because the moveable objects kindof add to the gameplay I think, let me know if I'm wrong.

    I do agree about the two powerdrains being a bit too much, but my friends insisted while i was making it, but now that I can prove them wrong lol, I was wondering if I should swap one out for a regen or bubble shield, something like that?
    I'll try and clean up the walls some too. Thanks
     
  9. Kryticate

    Kryticate Ancient
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    Screenshots are small, here's a guide to get them big and in high quality:

    1. Start a game for the map you want to show.
    2. After starting it, end the game.
    3. Go into theater mode and start the game.
    4. Pause it and take pictures (Press "X" and select the camera icon).
    5. Go on the internet to your service record (on Bungie.net) and take a look at your recent pictures.
    6. Click on "View in High Res" for the ones you want to use, and download them to your computer.
    7. Upload them to a photo site, like TinyPic - Free Image Hosting, Photo Sharing & Video Hosting.
    8. Highlight the link under "IMG Code for Forums & Message Boards" (for Tinypic.com) and post it on the thread.
    9. Your pictures should come up large and in high quality.
    The map is looks a little sloppy from the pictures, try to fix that up. Also, work on weapon placement a bit more.
     
    #9 Kryticate, Apr 3, 2009
    Last edited: Apr 3, 2009

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