It's a pretty interesting idea. How did you make the grenade spawn random? And is it teams? I like the setup but you might want to make it so someone can actually win on the game. like maybe if they find the grenade they have to kill someone else or something...idk something like that. EDIT: Oh ok thats a good idea. It makes way more sense now.
This is a very creative idea. So the plasma grenades are on the inside of the flood patch things. The job for the protectors is to kill the pumpkin killers after they pick up the grenade. Is their an honor rule involved in this because why don't they just kill the pumpkin killers before they pick up the grenade. I am not sure if I fully understand the map. Please explain in a little more detail.
The gametype is set to 1 point to win, you get 1 point for a suicide. You also can play this as a team game or as a free for all game, but everyone needs to be on the same team to prevent random assassination.
This map is very fun. I like that it is actually a scavenger hunt. It is one of the most original ideas I have ever seen. I remember from XF, so I don't have much to say here other than don't judge this map until you have actually played it and understand it.
This is really different. How do you manage to get the grenades to stay inside the flood pods? I can't believe you thought of that but it seems really fun. Great job 4.888888/5
I popped the flood sacks the save and quitted each individual plasma grenade in the center the the sack. When the game restarted the layer you pops is back and then it nicely holds the grenade snug in the pouch.
Have you ever played Isolation before? And has the infection ever, even just once come out and then attack you? I believe you should ask about the gametype and give a critique after you've played it and stop posting useless, senseless posts destroying my map thread. And no. The infection do not come out and attack you... pfft.
wow, this is awesome and a nice game style. but i was just wondering, how do u randomize an item's location because i could really use that ability for one of my future maps. im not going to take your finding and count it as my own, ill mention your name if i ever post the map on this website EDIT: also, does it have to be grenades? i need to use equipment for the map im going to make
Nice, a very original map, I've never seen anything like it. Plus, it's not on any download maps! 5/5, nothing I've noticed needs to be fixed, but maybe a slightly slower weapon that pops quicker, but respawns before the SMG.
Randomization was noticed by the oh so wonderful AZN FTW. All you need to do is put the locations of your randomized object and then switch the maxium on map to 1 and then only 1 of your object will spawn on a location you picked.
Wow, this is unique, I have only seen about 3 maps on isolation ever! I like the idea of this map and I am hoping to get this downloaded tomorrow because my cousin is doing something to my xbox tonight
This map is freakin unique, mate, freakin unbelievable. This deserves a feature for the pure originality of it. Also, a clarification on the gametype, do both sides have the harvesters? Which gametype setup did you use, like KOTH or CTF or something? BTW do the nades fall out when you pop the 'pumpkins' or do they float?
I'm not sure if they fall or float because as soon as you pop the sacks your sword will touch the grenade thus you picking it up. And yes, there are two teams, both consisting of Attackers, Defenders, and Harvesters. Attackers kill the Harvesters and Defenders. Defenders kill defend the Harvesters. Harvester only worry about finding the grenade. But that's just the way I form the team, this game is all about strategy so make your own terms and play how you want to play. I've also heard that pileing everyone onto one team make it good to.