Abstract is a small but not crowded 1 v 1 map. It has close combat as well as open fields to snipe across. Abstract is a very smooth map to play on. It does not have a big arsenal of weapons but they do all vary. The shotgun, sniper and overshields are the focal point of this map. I did not take a picture of the overshield but it is in the slanted open box in the center pit. the shotgun corrador(hope i spelled that right) above the sniper post view above the shotgun view view from other side of sniping post behind the pillars HERES THE LINK TO THE MAP http://www.bungie.net/Forums/posts.aspx?postID=18385565 This is my first map posting but i think i got it all right please tell me other wise.
:squirrel_jaffa: Pew Pew! I like the game design, it looks very unqiue and complex, it looks like it took you a long time to do, although, you did not link the Download Map part correctly, but besides that, it looks great!
well i have the map up now but im not sure if ur saying that i put it up wrong or not at all i forgot it first go around lol the most important part
:squirrel_jaffa: Pew Pew! you did it right as far as the pictures go, its just that some people that are lazy" not mentioning names" would not want to copy and paste, ill DL it rite now
my bad, i'z stupid, i thought it wasn't a link..just somthing that u copy and paste..i'z blind, btw, great map!
its very "abstract" and i especially like the box that points out of the ground at and strange angle. i think it could have used more strange angles but never mind and its alos a little small for me personally but still a really god map escpially when it comes to interlocking.
thx everyone glad im getting good comments _________________________________________________ if you have downloaded this map if you could please redownload it i set it up to work with odd ball also i have changed the link to the new one. _________________________________________________ Please refrain from double posting
This is a pretty cool little map, nice job with the interlocking. Personally I don't really care for slayer maps but still fun. Would have been better if there was a spaceship in it though...
lnice merging. It looks like there would be a lot of spawnkilling going on tho. but i well try it out
for the spawnkilling problem there is none except for one spot on the map if you sit there the opponant will keep spawning at the same place ( not telling were it is ) and there are slanted walls in the middle its not a super tiny map but not as big as a medium map ( i wish there was a space ship morphine\ timeless )
If you've been having a problem with spawn camping, you may want to add spawn areas. They'll break up that predictability that comes with standard spawns. They are a bit tricky to understand, but once you figure out how they work properly they're a very useful tool. Check out forging 101 for a quick tutorial about them.
first of all its not a messy map its called Abstract.. second there isnt a problem with the spawning and stuff if you play it with a friend or 2 you would see that its a perfectly working map
I'm really liking the layout on this, especially the gradient-like hill in the middle. Those barriers are also a nice touch, they're aesthetically pleasing in my opinion. Good job with this one, but I hear there are some troubles with spawns - I'll check into this and see if I can help out.