Sandbox Ninja HQ

Discussion in 'Halo 3 Aesthetic Maps' started by Pel, Mar 29, 2009.

?

How's My Map, eh?

  1. Feature This!

    1 vote(s)
    33.3%
  2. Great Map, Man!

    1 vote(s)
    33.3%
  3. Average

    1 vote(s)
    33.3%
  4. Needs Work

    0 vote(s)
    0.0%
  5. The Worst Map Ever!

    0 vote(s)
    0.0%
  1. Pel

    Pel Ancient
    Senior Member

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    Ninja HQ
    Map Background:
    This map is basically a Clan Meeting Map and a One Bomb Assault Map. One Bomb Assault is the only Gametype that works on this map, and I've set up a special Game Variant to go along with the "Ninja" Theme. One Bomb Assault is VERY fast-paced and hectic. This is because each base has a Sniper Armory and a Vehicle Depot. The Vehicles Respawn VERY quickly. That really isn't a problem because this map is an Aesthetic Map. Don't get me wrong, though; "Ninja Bomb" is excedingly fun to play.




    Weapons/Vehicles List:
    x7 Sniper Rifle(120;Defenders)
    x7 Plasma Pistol(60;Defenders)
    x8 Beam Rifle(120;Attackers)
    x2 Custom Powerup(45;Both)
    x1 Deployable Cover(30;Defenders)
    x1 Regenerator(30;Defenders)
    x1 Radar Jammer(30;Defenders)
    x1 Bubble Sheild(30;Defenders)
    x4 Firebomb Grenades(10;Defenders)
    x2 Transport Hornet(30;Both)
    x2 Banshee(60;Attackers)
    x1 Gauss Warthog(45;Attackers)
    x2 Warthog(45;Attackers)
    x4 Mongoose(10;Both)
    x2 Chopper(60;Defenders)
    x2 Prowler(45;Defenders)

    -Note: The Respawn Times on all objects(except Sniper Rifles, Beam Rifles and Plasma Pistols) are turned WAY down to increase the pace of Gameplay.




    Pictures:

    [​IMG]
    Overview of Attackers' Spawn(Outer Base)

    [​IMG]
    Front View of Defenders' Spawn(Clan Base/Ninja Headquarters)

    [​IMG]
    Overview of Defenders' Spawn

    [​IMG]
    Looking at Clan Leader's "Podium"

    [​IMG]
    Looking at Defenders' Armory

    [​IMG]
    Looking Into Defenders' "Garage"

    [​IMG]
    Leaping Over the Trap Pit.

    [​IMG]
    My Face!!!!

    [​IMG]
    Bomb Detonated!




    Forge Techniques Used:
    Interlocking: [YES]
    Merging: [--]
    Instant Respawn: [YES]
    Timed Map Events: [--]
    Floating: [YES]




    Other Notes:
    -This map was built using a "No Lasers" Stacked Canvas. This means that the Guardian Towers do not fire at you.
    -I left you a Budget of $0 for changing it in any way you like(HAHAHAHA!!!!!!).
    -The Attacker's Base is set somewhere about halfway out in the "Guardian Zone".
    -The Screen Effects "FX Juicy" and "FX Colorblind" are placed on this map. This makes the map seem to take place at night.
    -There is a Super Secret 7-Wood hidden somewhere in this map. I bet you can't find it!




    DOWNLOAD "NINJA HQ"

    DOWNLOAD "NINJA BOMB"
     
    #1 Pel, Mar 29, 2009
    Last edited: Mar 29, 2009
  2. Arvas

    Arvas Ancient
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    Um... Im interested... but care to elaborate on the "trap hole"? Looks nice though, on the forging it looks like a 5/5 but gameplay is probably a 3/5 for me....
     
  3. Pel

    Pel Ancient
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    The "Trap Hole" is really very simple. There is no "Crypt Hole" covering, and waiting at the bottom of the shaft is a friendly Killball...
     
  4. Yyzyyz

    Yyzyyz Ancient
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    This is a competetive map BTW

    looks great

    4.5/5
     
  5. exploreTheGore

    exploreTheGore Ancient
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    Wow, when I saw those bases I couldn't believe it. But then I saw the armery's and the garages and the whole map fell into the trap whole. I know you set it up as a clan meeting map but if you wanted to actually wanted to play games then sevan snipers isn't going to work. Also, why did you give the attackers a guass. You now how powerful it is, do we needed to be reminded of Standoff Heavy. You also don't give any weapons to shut down the vehicles except for a plasma pistol. Overall, I give this map a 3/5 but I think you should make a version 2 and get rid of so many of those weapons. If I sounded harsh then I am sorry, I wasn't trying to.
    Chow!
     
  6. D4ni3l G

    D4ni3l G Ancient
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    The base looks realy well made, i like the thing above the door that can give the defender some cover, although it does look a little overpowered toward the main base, especially with all those weapon and the garage.
     
  7. Tyz51

    Tyz51 Ancient
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    Well Made But... How Do I Put This? Errr Ummm Looks Like It Could Get Boring After 1-3 Plays W/o 16 PPL
     
  8. Xang

    Xang Ancient
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    Pretty cool...Like the structure.
     
  9. Pel

    Pel Ancient
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    Spam Much? If you don't have anything constructive to add, don't even bother commenting...
     
  10. oDannyKellyo

    oDannyKellyo Ancient
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    Looks very clean. I like the idea of a trap door. Q'd for DL right now.
     
  11. DeadEye95

    DeadEye95 Ancient
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    hey pel this map is awesome i enjoyed playing on it with you and nothing at all is uneven
     
  12. Pel

    Pel Ancient
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    Yeah, I had fun playing on it too. I pointed out to you that you're the one in the screenshots w/ the bomb, and I' the one w/ Katana cuttin' you up. Maybe we can have a big clan meeting on here later...
     
  13. Packnight501

    Packnight501 Ancient
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    Woaw! Looks fun! I'm downloading now!
    EDIT: and to avoid an infraction I'll add some helpful suggestion. I tried it and really the only thing worth editing is the geometry, the zombie base is very lopsided and dificult to manuver in/around. if you could make that slightly biger or more smooth, that would be better.
     
    #13 Packnight501, Apr 5, 2009
    Last edited: Apr 14, 2009
  14. Packnight501

    Packnight501 Ancient
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    And after downloading I have come to the conclusion that this is a pretty awesome map! Sneaky interlocking geometry in the back of the base! Will be fun for the ninjas!
     
    #14 Packnight501, Apr 5, 2009
    Last edited: Apr 14, 2009
  15. Pel

    Pel Ancient
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    Of course the geometry is sneaky, man. It's a f@#king NINJA BASE!!!
     

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