Halo Wars-Halo 3 style

Discussion in 'Halo and Forge Discussion' started by FryTheSly, Mar 30, 2009.

?

How much do you want me to make this map?

  1. No dont make it... save us

    3 vote(s)
    16.7%
  2. change it a lot otherwise no

    3 vote(s)
    16.7%
  3. maybe. change a few things then it would be good

    5 vote(s)
    27.8%
  4. yes make this map

    5 vote(s)
    27.8%
  5. OMG THIS MAP LOOKS SUPER MAKE IT NOW

    2 vote(s)
    11.1%
  1. FryTheSly

    FryTheSly Ancient
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    1. i already know im workin on getting it moved.
    2. of course from the layout pics its not gona look anything like it.
     
  2. Manoukian1414

    Manoukian1414 Ancient
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    I was reading your post and you said that u wanted the hunters to start with senital beams. If u mean to place them n the map u can, but if u mean that they spawn with it thats not one of the available guns.
     
  3. Running Chron

    Running Chron Ancient
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  4. FryTheSly

    FryTheSly Ancient
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    read some of my other responses... like the one where i talked about the classes... i say how you spawn in an open box with a tele leading out with your classes weapons in there.

    thanks running chron for moving my post.
    i will make sure to post in the right area next time
     
    #24 FryTheSly, Mar 30, 2009
    Last edited by a moderator: Apr 2, 2009
  5. Chedderboy

    Chedderboy Ancient
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    Overall, looks good; its a solid concept, taking a class-based system and applying it to halo. It seems like you've planned the map out fairly well; it remains to be seen how well you can execute your plan.
    As for suggestions? Make the middle area larger. You could use the back bases instead of the sides, opening up the middle for a larger scale. The spawn system seems like it would work, the only question is whether you want people to be more likely to spawn as a weaker class (like grunts) than a stronger class (like hunters). If this was the case, obviously just put more respawn points in the grunt box than the hunter box. One last thing, turn weapon pickup to off, but in advanced respawn settings, turn it on for 10 seconds or so. That way, you won't have to deal with people picking up the other team's weapons.
     
  6. A hobo

    A hobo Ancient
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    It looks like it would be unbearably unfair for the UNSC until they get their spartan lasers, and then the covenant gets spawn killed.
     
  7. FryTheSly

    FryTheSly Ancient
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    thank you for the feedback. this is what im looking for... not some crappy response like "oh you need to embed your pics" or "oh your thing sucks"

    thank you.
    i will take this all into consideration
    if i moved the bases to the back the spartan laser tower guy wouldnt be able to "guide his team" but then again i could just make 2 boxes at the opposite ends of foundry for this.
    and i already took into consideration the spawning thing but thank you for pointing it out.
    also thanks for the weapon idea. i think i will use a custom power up so that they can pick up weapons in the spawn box but no where else.
    EDIT
    i just realized what you meant by the 10 seconds. thank you i just realized you could do that :)

    this is not true for it will take 2 shot from the lasars to kill someone. also the covenet will get honor guards who have good camo for their upgrade.
    and i am thinking of other ways to give the covenet some ups
     
    #27 FryTheSly, Apr 1, 2009
    Last edited by a moderator: Apr 2, 2009
  8. iRaynne

    iRaynne Ancient
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    This looks like a great idea, and you really have the concepts pinned down. If you could somehow find a way to force players into the vehicles that would be genius. This has potential to start a whole new era of customs.

    btw, might want to stop double/triple posting, you're going to get infracted sooner or later.
     
  9. FryTheSly

    FryTheSly Ancient
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    okay ill remember that when i have a lot of comments to catch up on.

    thanks for the feedback. yah the vehicle thing is gona be tough but everyone will start with pistols so if you dont get into the vehicle your screwed i guess. haha so its up to them
     
  10. EpicFishFingers

    EpicFishFingers Ancient
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    Wow, this'll be pretty hard, but I said the same thing about **** Zombies by Master Debayter, so I won't doubt you.

    If you can pull this off it'll be ****ing amazing. Good luck, and if you need any help/ideas, just ask.
     
  11. Guardion07

    Guardion07 Ancient
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    If you ask me, this needs to be on sandbox. The main reason is you can't have a battle like Halo Wars if you are in this tiny, enclosed space. The main problem yours will have to be is chaos, you will have banshees, hornets, tanks, wraiths, all over the place. What I suggest is that you have two different fighting areas, one kind of like an indoors arena for humans to fight AND have a nice wide open space for vehicles to fight. Make rugged terrain for them too, so then its not easy peazy lemon squeezee to kill em in a tank.

    For forcing people into vehicles, you can do the same concept as in Ice Cream Man infection game. Put teleporters in front of the doorway and put the reciever behind them, so you CANNOT leave withought getting in. But of course they are free to leave once they get out.

    I heard about spawn killing with the lasers. Make it like halo wars, you don't get the very best in the beginning, you make the spartan lasers "place at start: no" so spawn killing is near impossible, same with some other vehicles and weapons, maybe scenery too.
     
    #31 Guardion07, Apr 2, 2009
    Last edited: Apr 2, 2009
  12. FryTheSly

    FryTheSly Ancient
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    i would make this on sandbox but i do not have the mythic maps yet.. im going to try it on foundry and see how it works out.
    i am almost finished and i am looking for some testers.
     
  13. HunTedMeat

    HunTedMeat Ancient
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    Hey there! I've been looking at this thread for a while and I think that if you manage to pull this off, I'm sure that this would be a hit(not an instant hit but a hit none the less).Also, if you don't have the mythic maps, don't worry, maps can still be great EVEN if they're on Foundry.It may be better on sandbox, but theres always room for a V2.

    PS: My gamer tag is in my sig so if you need any help, I'll be glad to help.(Note:I don't live in the US so the times I'm on may seem a little weird)

    PPS:I'm not quite sure but I think that something like this has been made before.It's called Cluster, but don't worry the idea of using vehicles is completely original
     
  14. FryTheSly

    FryTheSly Ancient
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    okay so im goning to be finishing it today/tomorrow iwas playing with a couple friends and found the grunts to be way over powered... who would of thought a needler could kill some one so fast at 50% damage... i think im gona give them plasma pistols so that they get "nerfed" and im gona add make hunters an "anti vehicle" class for coevenant so that they just dont get destroyed by warthogs..
     

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