Distortion is one of my favorite maps and was where i got my inspiration from. Ilike your idea of putting the plants in opposite corners but im not sure if that would help the gameplay or not but it would definatly make it take longer to score. I think ill test that out and if it works good ill make a version 2.
Cool, but I think it would have been better if the goal was on the top of the wall flooring , and there was a canyon type thing that kills you if you fall in, and the bomb floated on top of it. Sorry if that was a bit confusing, but 4/5 looks like a lot of fun.