Supported Gametypes: Slayer Team Slayer Oddball Map Description Hello everyone, new to forgehub, and my first post ever, so bare with me. Now to the map. This is mostly a map where domination over the rooftops can give you a beautiful edge to your gameplay.Aestheticly this map is pretty good your average, kinda spidy-man idea where leaping from building to building is very enjoyable (expectally for you ninjas) now to the pics Here is the left bottom crner of the map Bottom right of map. Top right of the map. Top left of the map. The energy sword belongs here. A close up of the sniper, and the center of the map. Thanks for checking out my post, more soon to come and only constructive critisism Download RuntTown
well this is as good a thread as any to start my posting carrier on FH so yeah um the map looks good it deff remind me of a city or town as the case may be i really like how claustrophobic it seems to be it really portrays the whole hectic town thing very nicely. only thing that i would like to see changed is some of buildings would be nice to go in but from the looks of the pictures u dont seem to be able to go in any but i could just be blind or somthing so yeah um nice map first post ends here
I guess you are right about the claustrophobicness of the map but I do beleive some of those buildings are go-in-able. lol Looks pretty good dude and I will review after school today.
Yes there are a few building that you can go in and there is also an armoury where there are rocket lauchers (about 5) but its closed off just to annoy you, thanks for thinkin' its good tho =]
everything looks kinda squished together. maybe thats how its supose to feel... idk i havent played yet anyways this looks like it would be fun for infection
originally it was going to be for infection, humans were invisable and there would be one very powerful zombie that has shotty + sword, humans and zombies can jump really high, so it probibly would be good, due to the fact that theres alotta hiding spots, only way to kill zombie was to assainate tho
Great map, although it's to crowded. But wouldn't this map work for the ghostbusters gametype. That would be fun.
I agree with everyone who has mentioned the claustrophobia of the map. I also see an obvious similarity to the map Hide and Seek Town that is commonly used for Ghostbusters. I'm not sure if you were aware of that map's existance so just letin you know.
I did not know of another map like this was out there, truthfully i thot this was pretty original, but i guess i failed, oh well i think its pretty good
This map does look cool, but I think you might have jammed to many things into such a confined space.
Glitch-thing Hey, just letting you know that i found a glitch thing. When u walk past the room with the ghosts locked in, u can hold RB and you will get in the ghost and be trapped in there unless you have grenades