Sandbox The Tower Top

Discussion in 'Halo 3 Casual Maps' started by Darkness Seeping, Mar 22, 2009.

  1. Darkness Seeping

    Senior Member

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    this is my first map post
    Map
    Gametype

    They are in a file set
    STORY
    The Spartan III's have held against the flood, untill they seemed to have evovled. Their strength was upgraded and some received some sort of special pushing power. The Spartans took the pods up to the top and waited out for evac in 9 minutes.

    DESCRIPTION
    One tall three bricks wide tower with a path from either side and pods from the front with two zombies bases out in the dark and a small guass cannon camp.
    Also, no point in leaving the main area if you're a human since you don't have infinite ammo.
    Zombies are also pretty strong to let them get to the top

    Haven't tested yet, only have 3 other friends that have the mythic. So, yeh, please tell me how it was. To weak, strong, slow fast? I could use the help.

    WEAPONS
    4 - BR
    2 - ROCKETS
    2 - SNIPER
    2 - SHOTTY
    2 - MAGNUM
    1 - BRUTE SHOT
    1 - SPLAZER

    3 - FLAME
    1 - FRAG
    1 - STICKY

    2 - TRIP MINES
    1 - FLARE
    1 - DEPLOYABLE COVER

    i FORGOT THE WEAPON TIME AND AMMO BUT POWER WEAPONS AND NORMAL ONES HAVE REALISTIC RESPAWN AND AMMO TRATES
    SCREENSHOTS
    [​IMG]
    Human side of outpost

    [​IMG]
    Infection side

    [​IMG]
    Another angle of infection side

    [​IMG]
    Shoot up pods

    [​IMG]
    Tower top
    Human outpost

    [​IMG]
    Guass Turret
    Human camp

    [​IMG]
    Infection spawn

    [​IMG]
    Another infection spawn

    Shoot up pod in action
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    Pod dropping down
    [​IMG]
    [​IMG]
    [​IMG]
     
    #1 Darkness Seeping, Mar 22, 2009
    Last edited: Mar 22, 2009
  2. Mejjmejj

    Mejjmejj Ancient
    Senior Member

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    The idea of the gametype is interesting... However, what really caught my attention about this map was the use of the elevator block... You should try to implimint that idea in a non-infection type map...

    Good idea for a new twist on infection but you may want to remove the super power weapons, and make it harder for the humans to survive...
     
  3. STWOW

    STWOW Ancient
    Senior Member

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    Can the zombies use the grav lifts because it would be to hard for them to get up then. Also it's a bad idea to put a pile of weapons especially snipers on a hugely open map. Same with a gauss on a large open map. Also the spawns seem campable. Also DONT TYPE IN WHITE?If you can read this, you use the Oldschool theme like me, and you know how ****ing annoying it is when people type in white. ~Orangeremi
    Could you read that? I didn't think so.
     
    #3 STWOW, Mar 22, 2009
    Last edited: Mar 22, 2009
  4. Darkness Seeping

    Senior Member

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    Just edited my map view. Sry, will not write it like this(this) anymore, will change it soon.
    Also, I dont use oldschool and i can still see you're gray text
    Just changed it see waht you meant and you're write, can't see a ****ing word
     
    #4 Darkness Seeping, Mar 22, 2009
    Last edited: Mar 22, 2009

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