one thing i noticed is that, with pallets, you dont even need to go through all the trouble of making them move, just destroy them. I'm not saying its a design flaw, I would use these in one of my maps (its better than trying to destroy a grav lift and having it respawn at another dumpster door than the one u were trying to open), but its a little bit of common sense you will see if you are playing with people who dont get the concept.
Hey goat. What up goat? I forgot to tell you that my new gamertag is TKD CORRUPTION with a space. So, I gotta say I love these switch maps, don't have much experience on them though. It gives me ideas of maps you could create with this switch system. Well, gotta say not too bad at all.
It's because I posted this way before bungie changed the file shares, I probably wont ever fix it, if you just go to my file share you would find them there.
Very nice work,you know if you made this into one big map with the switches secretly placed in there it would be a hit.I like the sliding door,you could add some scenery or people could just smash through it anyway.The way you used pallets was cool.3/5 on the switches.
I made an advanced version of your opening door that can only open from one side no matter what. lulz
hey i played theese about 6 months ago and i lost them, i looked everywhere for them and your amazing geomerged canvas. id dl AGAIN but i no longer use foundry. well done amazing switches 10/10
Really???? stop bumping this to the top the links dont even work. Fix the links or stop bumbing to the top!!!!!!!!!!!!!!!111
These are really cool. They seemed like they would be extremely difficult to make, but then I saw them and they are easy to make. They would be good for machinimas too. No trouble at all. You can also make these in sandbox too. Good job. Very creative.
How long did it take getting the pallets just within the distance needed for the grav lifts to keep them just in place?