Foundry Battle Zone v2

Discussion in 'Halo 3 Competitive Maps' started by FragdaddyXXL, Mar 18, 2009.

  1. FragdaddyXXL

    FragdaddyXXL Ancient
    Senior Member

    Messages:
    40
    Likes Received:
    0
    Battle Zone v2
    Created by FragdaddyXXL

    Battle zone is made for mainly 2v2-4v4's. At the start of the round, both teams spawn in a pre-match area. After 10 seconds, weapons will fall from the ceiling into the traffic cone circle. After 20 secs, stairs will spawn leading both teams into the arena. You have to leave your pre-match base or else you'll get trapped by a wall that spawns. There is an OS and rockets in the center that do not spawn at the start of the match. Sniper rifles at each end of the arena with Sentinel Beams under them.

    When there is only one minute left, "minute frenzy" begins. A collection of grenades and power weapons will spawn from the sky and litter the map. It's a great way to end a hectic match. There are twp rounds, and the teams trade places after each round.

    [​IMG]
    Weapons spawning from the weapon god.

    [​IMG]
    Stairs spawn, letting the teams out.

    [​IMG]
    Arena

    [​IMG]
    Minute Frenzy

    [​IMG]
    Nades and Power Weapons litter the map

    Download map here
    ¤Minute Frenzy¤ Game Variant
     
  2. HLG FlashPoint

    HLG FlashPoint Ancient
    Senior Member

    Messages:
    956
    Likes Received:
    2
    Too many power weapons... Lol This has a very unoriginal name. It looks as though it took you 10 minutes to create this. I reccommend changing the name cleaning things up and take out some of the power weapons and have weapons placed properly.
     
  3. Jsten419

    Jsten419 Ancient
    Senior Member

    Messages:
    203
    Likes Received:
    0
    I understand the concept you tried to implement with this map. However, they aren't good concepts. Power weapon arena cage matches aren't very original, creative, or frankly, fun. I like the "Minute Frenzy" idea, but you need to implement it better.
     
  4. FryTheSly

    FryTheSly Ancient
    Senior Member

    Messages:
    392
    Likes Received:
    5
    ive seen this done before.... but MUCH better. those power weapons are gona be really cheap in that last minuet as stated before.
     
  5. OrangE BloB

    OrangE BloB Ancient
    Senior Member

    Messages:
    168
    Likes Received:
    1
    Welcome to Forgehub.
    That's quite a spectacular map you have their, however, the weapon set has not been planned out very well. Effective use of drop spawning, and a nice little arena.
    Nice map, but it could be executed much better.
    4/5

    ~Orange~
     
  6. sexy dude

    sexy dude Ancient
    Senior Member

    Messages:
    1,249
    Likes Received:
    1
    [​IMG][​IMG]
    Okay, you should try to interlock the single box on the left hand side. to make it look nicer. also It isn't very origanle, and finally, could you be able to spawn kill if you got into the other base?
     
  7. Silva Sniper

    Silva Sniper Ancient
    Senior Member

    Messages:
    756
    Likes Received:
    0
    Stop complaining about the weapon list,it is just fine how it is.I think the drop spawn idea is okay but try to make the objects that fall on to something.I like the layout,but the interlocks here should be done better.Overall 3/5.Welcome to forgehub,may there be many possobilities for you up ahead.

    -MLG-
     
  8. FragdaddyXXL

    FragdaddyXXL Ancient
    Senior Member

    Messages:
    40
    Likes Received:
    0
    Thank you guys for welcoming me. I've played a lot on this map and the power weapons aren't that bad. It's also just a basic training map too. Medium range snipes 1v1 matches are good here.

    The name Battle Zone kinda sounds like a TV show's arena. Very simple name, very simple map.
    P.S. v1 was made before I knew how to fuse objects.
     
    #8 FragdaddyXXL, Mar 18, 2009
    Last edited: Mar 18, 2009
  9. FragdaddyXXL

    FragdaddyXXL Ancient
    Senior Member

    Messages:
    40
    Likes Received:
    0
    There are also grav lifts in the ground. I'm not sure if I updated my fileshare thought.
     

Share This Page