Sandbox Hells tower

Discussion in 'Halo 3 Competitive Maps' started by halo3rockstar, Mar 15, 2009.

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What did you think of my map

  1. It was amazing

    1 vote(s)
    10.0%
  2. Omg

    1 vote(s)
    10.0%
  3. Well made

    2 vote(s)
    20.0%
  4. good

    2 vote(s)
    20.0%
  5. needs work

    2 vote(s)
    20.0%
  6. why just why

    2 vote(s)
    20.0%
  1. halo3rockstar

    halo3rockstar Ancient
    Senior Member

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    [​IMG]

    Map: Hell's Tower

    some of my pics take a while to load sorry

    Description: hells tower is a map placed in the crypt that is good for team slayer, regular slayer, or CTF. It centers around a tower like structure and has two bases on either side. It has many passage ways and plays very well. This map is totaly semetrical. The weapons however are not.

    Weapons:
    x2 sniper rifle
    x4 battle rifle
    x1 shotgun
    x1 smg
    x1 spiker
    x1 plasma rifle
    x1 brute shot
    x1 covenant carbine
    x1 7-wood
    x1 mauler

    Equipment:
    x5 plasma grenade
    x2 spike grenade
    x1 bubble shield
    x1 regenerator
    x1 active camo

    Pics:
    Overview of map
    [​IMG]

    Another overview
    [​IMG]

    The Red Base
    [​IMG]

    Side exit of one base
    [​IMG]


    Thank you
     
  2. TheRayzerTag

    TheRayzerTag Ancient
    Senior Member

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    It all looks pretty solid. As far as I can see the interlocking isn't sloppy. There are a few issues though:
    #1. Remove the killball. It makes a really anoying buzzing sound.
    #2. Change the 7-wood into a gravity hammer. The 7-wood is out of place.
    #3. You can use symmetry options in forge to make different weapons spawn in slayer or team-slayer. It would make team-slayer more balanced and fun.

    But these suggestions are just minor changes you'll have to make if you consider making a v2. The overall map is pretty good! 4/5.
     
  3. halo3rockstar

    halo3rockstar Ancient
    Senior Member

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    i never got how the symmetry options worked i knew they were there but not how to use them

    i thought it would be fun just to have the 7-wood

    and the 7-wood and the killball are for asthetics mostly but thank you for the sugestions this is more of a prototype version of the map although it is still playable and plays very nicely.
     

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