Curvature = Right angles? Is that some kind of sick twisted sarcasm? well im not giving anything away, ferrari504 might. He has been helping me make it.
of course it was a joke...cmon i know us americans arent the brightest of the bunch, but we do have a sense of humor from time to time haha. it sounds interesting, lookin forward to it Matty. i wish our overseas connection didnt struggle so much so we could co-forge a masterpiece together. we'd be the best co-forge team since AZN and Asper haha. anyway, its on my to do list to get some games goin on Aeron as soon as i get back home to my 360 tomorrow evening.
no, thank you for making this map, and i seriously look forward to your next map. keep up the great work.:squirrel_rocking:
Had a blast on this one last night. Once you learn your way around it makes for some great gameplay. Its hard to camp in any 1 spot, making it very fast moving and fun. Looking forward to your next map.
Thanks, i really wanted to make a map where players would rewarded for tactics and learning the map well. Posts like that make me feel like i suceeded.
yes it looks great and you've clearly spent alot of time on the map, i liked firing line but you say that this is so much better that you deleted firing line so it must be pretty good so i will download
I downloaded this ages ago and I just did a Forge-through on it. I was really impressed. I'm saving it on the hard drive until I can get some people together to play. I'll keep an eye out for your maps in the future. It looks like you've got some talent. By the way, why didn't you set this up for objective games? Imagine a One Flag game where the flag spawns on the ledge near the sniper rifle. I bet it would be fun. Hopefully your next map receives some CTF treatment.
i finnally go to play a decent game on this map (the others were too small or laggy) and it is amazing not only does it look good but it plays well too whoever said that your curvature map was a step down was right cause to better this you pretty much have to achieve perfection and not even lintendo has done that yet
This map is pretty good. It doesn't play well really with over about 6 players. There is nothing wrong with it being a smaller more focused map, really it is excellent for Team Doubles, which I love. - Brute Captain
I had the pleasure of playing this map with some folks last night... a little 2 v 2 action. I'm impressed. The map looks great and it plays pretty well, too. I'm also a little disappointed about the no objective points. Major points taken away for that, but it's a moderately easy fix. Frankly, if this map were less squared out, it would be one of my favorites. Nothing I'd worry about changing around in this map, but consider some 30° and 60° angles in your next map. Please?
I agree. Please fix the objective points, and this would be my favorite foundry map. I actually like the 90 degree angles, you never know whats around the corner.
Umm i was under the impression that all the gametypes worked. My apologies if something doesnt work. Im working on 2 new maps. 1 is an improvement on this map, little more complex, little more rewarding for the tactical players out there. And no way to frag jump out. Other one is a very interesting idea, something completely new, They are both about 50%, but im on Vegas 2 at the moment so they might not be out for a week..