Well, I've drew up designs but I'm nowhere near good enough to fully forge it. My idea is for a symmetrical, completely enclosed map. the picture of its layout is shown below along with a key. Also only one base and the middle of the map is shown. If anyone wants to help they only need to be able to geomerge cleanly and be experienced. The picture is this: MAP LAYOUT: this is the layout of the map. as I said before, it only shows one base and the middle area. The colors all correspond to different things. ORANGE = ground floor YELLOW = .5 of a block off the ground (about as high as a dumpster) BLUE = 1 box high RED= 1.5 boxes high green= 2+ boxes high purple = a grav lift A DARKER SHADE OF A COLOR MEANS THERE'S A TUNNEL RUNNING BELOW IT WHEN SOMETHING HAS HATCHES ON THE COLOR IT MEANS ITS A RAMP (hatches are little dashes going through something. They look like this: //// ) *the white part at the top right is like a slide meaning that you could only go down it. its meant for flag carriers who are running through the tunnel next to it. Think of the front of the default bases on sandbox and how they have that slant that you can't go up.* *The weapon spawns are in my head and I'll share my ideas for them at a later time with anyone interested.
I think this looks very good. I may be interested. Just a couple questions. Do you want to do this on foundry? Do you know if you have enough budget and items?
no, I was considering using the crypt on sandbox or the sandy part. Foundry doesn't have the sheer number of items required for it. do you have sandbox?
No i don't, also why would you need to geo-merge when you can get blocks of half height and ramps of all sizes?