Hello the map i have made here is a map which is good to lose the enemy but dnt get lost yourself. It is a bit like a maze. What you have to do the aim of the game is to be come the last man standing for six rounds the one who is last man wins the round (each round 5mins) and the most points wins you the whole game and to get a point you must kill the enemy. Each player has 3 lives so gives you a chance of fighting back before you lose. start with asault rifles and pistol. Here are some pics below; Shows an outside view of the map. shows an inside view of the map KEY energy sword 45sec respawn Shotgun 45sec respawn rockets 60sec respawn Brute shot 45 sec respawn TE= teleporters as shown below If you look close enough can you see the face aha found this by accident i thought it was pretty good map (close quarters) can be downloaded here Halo 3 File Details game type Halo 3 File Details
It looks like a good map, it could maybe have more done to it though, although it looks like you have used up all of the tubes, maybe you could ad another layer if you haven't, just to spice things up a bit, especially if spawn killing can become a problem.
yeah i thought about the spwan killing so i have spread some spawn points around the area but it suitable places and advice the game to be played with 2-10 people to get the best game.
Nice idea, and i like the layout. However rockets in this map, i think would prove ineffective and the energy sword would simply own. Put in more weapons to counter the energy sword or in crease spawn time. Move the sword to rocket spawn , take out rockets, place shotguns in current and brute shot spawn. Increase sword respawn time. Also i advise creating another level with slightly longer lines of sight, to counter the energy sword. I like your innovative design, and Happy forging!
thanks will these ideas will help with a remake if i was to make one as alot of people are making maps like this so will take in the advice.