Ultimate Fort

Discussion in 'Halo 3 Aesthetic Maps' started by samirkazi, Mar 12, 2009.

  1. samirkazi

    samirkazi Ancient
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    This is my first post here and I hope it will be good. Well anyway,yesterday i finished my newest map "Ultimate Fort" it is a really fun map. It can be played with slayer, It is mainly a very large human fortress that in now the Covenants main target.
    in the start of the match aliens will spawn in the back corridor of foundry. A couple of humans will also spawn their 1 or 2 Aliens will spawn in the fortress along with the rest of the humans. The main goal of the Aliens here is to capture the fort. The humans main goal is to push the aliens into their base and keep killing as they respawn.

    The overview
    [​IMG][/URL]

    Opening and closing gate
    [​IMG][/URL]

    Artillary cannon
    [​IMG][/URL]
    Human Ammo Depo
    [​IMG][/URL]
    littered alien base
    [​IMG][/URL]

    Please rate
    Hope you like it.
    Download link:
    Halo 3 File Details
     
  2. stouf761

    stouf761 Ancient
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    Yay correct post format!

    Looks like a good beginner map, but there are a couple things that you might want to change.

    The wraith should probably have something that holds it down so that it can shoot and rotate but not move.
    Also, I would not have a weapons cache within the fort. It can lead to camping, never good. Spread out te human weapons. The alien cache I would only change if you are thinking of having symmetrical games on this.

    Overall it looks great as a fort!
     
  3. samirkazi

    samirkazi Ancient
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    Thank you. The thing is i wanted to add some other stuff and fix the things u just spoke about but i had ran out of budget. :(
     
  4. Toofgib

    Toofgib Ancient
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    The map looks pretty good. I would put the wraith on the floor just so its easier to get kills with the cannon, and since its on the floor I would make it driveable, if you leave it on top I would block it off so it cant move. I could see you making this into a King of the Hill game with only one Hill on the side the team is trying to take over like you said, or even a infection type game or territories. I dont mind all the weapons on the map, maybe instead of having them in just one area or two separate areas try spreading them out around the map a little.
    3/5
     
  5. HLG FlashPoint

    HLG FlashPoint Ancient
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    I guess this map is ok. It has a good purpose but DONT use armories they ruin gameplay, and why the crap is this is aesthetic maps shouldn't it be casual?
     
  6. Dow

    Dow Ancient
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    I see you've learned how to interlock. Thats always a plus, but you need to learn how to put your forge skills to good use. I dont know how long it took you to make this map, but after spending all that time, I wouldnt go ruin the gameplay by putting all of the power weapons in one little area. For a map of this size I would reccomend maybe 3 power weapons? You can also edit the clip size to change the gameplay how you see fit. I understand this is an asthetic map, but no one will download if you dont take your time on the weapon layout, because it will be no fun =(
     
  7. Cipher11731

    Cipher11731 Ancient
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    If you can make room in your budget I've found that using shield walls are a great way to block in vehicle but still use them to fire ballistically, overall it looks like a good map though
     

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