What do YOU Like to See in an Aesthetic Map?

Discussion in 'Halo and Forge Discussion' started by Teaco27, Mar 10, 2009.

  1. Teaco27

    Teaco27 Ancient
    Senior Member

    Messages:
    152
    Likes Received:
    0
    OK, so i am looking to make an aesthetic ship map on avalanche and was wondering, what appeals to the public, what do you guys like to see. this can range from forge glitches, to detail structures, to switches, whatever you want to say, and i will try to incorporate as many as possible. Furthermore I plan on making this a UNSC ship so keep that in mind what coming up with suggestions.
     
  2. EGP

    EGP Ancient
    Senior Member

    Messages:
    4,037
    Likes Received:
    1
    Originality

    Try to think of something that nobody else would think of. Dont create another robob, like we really need another on of those. Try thinking of something really cool and neat and work hard on it. try to make it look like what you want it to look like to the best of your ability
     
  3. AceOfSpades

    AceOfSpades Talented
    Forge Critic Senior Member

    Messages:
    3,552
    Likes Received:
    2,842
    lol a robob^

    Make something no one has ever seen before
     
  4. A hobo

    A hobo Ancient
    Senior Member

    Messages:
    254
    Likes Received:
    0
    Switches are amazing. Definitely a must, I always look for switch maps first. Then comes competley detailed structures.
     
  5. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

    Messages:
    1,498
    Likes Received:
    2,074
    color cordinate any large structure, it takes time, but definatly is worth it.
    I would go with green for UNSC, and Blue for Covenant.

    Make it as real as possible, don't half-ass anything
     
  6. The Cheat

    The Cheat Ancient
    Senior Member

    Messages:
    458
    Likes Received:
    1
    Space.

    I'm tired of seeing Ships on Avalanche with one explorable room in it. That's not a ship! it's a room with boxes lazily duct-taped to the side of it!!!

    Oh, and playability is nice too...It's one think to make a pretty box...it's another to make a pretty box that has a purpose.
     
  7. What's A Scope?

    What's A Scope? Ancient
    Senior Member

    Messages:
    3,285
    Likes Received:
    21
    Quote for the motherfucking truth.

    Make something unique. Ships are way overdone.
     
  8. Teaco27

    Teaco27 Ancient
    Senior Member

    Messages:
    152
    Likes Received:
    0
    Ok So my plans so far are the fallowing
    1. Make a UNSC ship
    2. color code all boxes BLUE(looks closest to gray/matches other object)
    3. Create a large hanger with an operable door
    4. Have a whathog drop switch
    5 Create a fair sized bridge and several other explorable areas on the ship
    Anything else i should add?
     
  9. Halostar317

    Halostar317 Ancient
    Senior Member

    Messages:
    236
    Likes Received:
    0
    Details. Lots and lots of details. Do the teleporter trick and write out UNSC on the side.
     
  10. philthyphillup

    philthyphillup Ancient
    Senior Member

    Messages:
    516
    Likes Received:
    0
    Make the ship green. Every other map like this is blue....uggg.
    green looks good and isn't bad with gray.
     
  11. Mace

    Mace Old Tyme
    Senior Member

    Messages:
    3,445
    Likes Received:
    4
    a big tree.
     
  12. Teaco27

    Teaco27 Ancient
    Senior Member

    Messages:
    152
    Likes Received:
    0
    Ok so i now have most of my ideas for the ship, but I'm having trouble with the overall design and was wondering if anyone had an avalanche sketch up? if so could you please put a link in this thread, and also feel free to add new sugjestions too.
     
  13. RightSideTheory

    RightSideTheory Legendary
    Forge Critic Senior Member

    Messages:
    7,821
    Likes Received:
    8
    Playability? If you can't play on it at all its pretty useless.

    IMO anyway...
     
  14. Duckyz

    Duckyz Ancient
    Senior Member

    Messages:
    653
    Likes Received:
    0
    clear merging and nice angles are a thumbs up
     
  15. Silva Sniper

    Silva Sniper Ancient
    Senior Member

    Messages:
    756
    Likes Received:
    0
    Yes,clear merging,camo or power ups,teleporter writing is my favorite.And a very nice choice of objects.That is what I would love in an asethic map.
     
  16. Adelyss

    Adelyss Hotdishhh
    Senior Member

    Messages:
    921
    Likes Received:
    31
    Better yet if you have the room use Walls thin ways interlocked so it barely sticks out to write UNSC...or use the shiny yellow shield doors

    And about your sketch up problem..just use Foundries objects but float them in the air..they are fairly similar and should give you enough idea and planning to make it work.
     
  17. Transhuman Plus

    Transhuman Plus Ancient
    Senior Member

    Messages:
    3,420
    Likes Received:
    8
    What do I like to see in an aesthetic map? Naked chicks I like things looking authentic, writing using teleporter's is awesome, because I look at it and think "crap that must have taken them ages to do" I mean just look at the 09 griffball arena, that is almost a piece of art INSIDE the map, not to mention the map itself. Can't wait for some of the utterly immense Aesthetic pieces coming from Sandbox. Spaceship. Check. Dinosaur. Check. Stonehenge. Check. Death Star? They are probably building it as we speak.
     
  18. Nick Novikov

    Nick Novikov Ancient
    Senior Member

    Messages:
    792
    Likes Received:
    0
    I like to see nice aesthetics in a aesthetic map.
     

Share This Page