Sandbox Infinity

Discussion in 'Halo 3 Competitive Maps' started by Moshin Joshn, Mar 9, 2009.

  1. Moshin Joshn

    Moshin Joshn Ancient
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    Infinity

    This map was originally named infinity because of the shape being a lot like a squared off figure 8 (symbol for infinity). But regardless of what it looks like now, a name is just a name.

    Anyways, it is somewhat like guardian with the main change being identical bases and full symmetry. It is set in the skybox and is good for oddball and slayer. (depending on if we can get good playtesting results, KOTH might be added)

    Here's the map:
    Halo 3 File Details

    Now lets get to the pics...

    Here is a general overview

    [​IMG]

    Another from the other side

    [​IMG]

    These are the upper base levels

    [​IMG]


    Here's the lower level

    [​IMG]

    This tunnel connects the two bottom levels and the ramps connect the side levels

    [​IMG]

    Here is one of the side levels, the other is identical. The mancannon goes to the platform on the side of the bases

    [​IMG]

    This is said platform

    [​IMG]

    And here is top mid

    [​IMG]

    Weapon/Equipment Count:
    BR x6
    Carbine x2
    Sniper x2
    Plasma Rifle x2
    SMG x2
    Mauler x1

    Frag Grenade x4
    Plasma Grenade x4
    Bubble Shield x2

    Thanks.

    Download, rate and review. I would love to hear your feedback
     
    #1 Moshin Joshn, Mar 9, 2009
    Last edited: Mar 10, 2009
  2. El3CTRONiC

    El3CTRONiC Ancient
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    thank you for this! all ive seen so far has been basically remakes of mlg playlist maps and long pathways going to a midle thingy in the sky this is gold. this should be featured due to its outstanding quality in comparison to other sandbox maps!
    4.5/5

    i think ill round

    btw your probably wondering y im all like this is awsome ur other one sucks.... i dont decriminate
     
  3. Moshin Joshn

    Moshin Joshn Ancient
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    Thanks.

    I would have expanded it but total item limit is a real *****...
     
  4. noklu

    noklu Ancient
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    Perhaps you should make a power weapon, like the sniper or rockets that the two teams can actually contest over in the middle or side area. It adds to the early game rush but limit ammo if its rockets.
     
  5. Moshin Joshn

    Moshin Joshn Ancient
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    I would have but i wanted it to be a game where both teams had a sniper and i think rockets would be a big mistake here. But since its not MLG i might try putting a sword top mid...
     
  6. Pel

    Pel Ancient
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    I am not a huge fan of this map for these reasons:
    1)I see a bunch of things that aren't straight(no offense, I'm a perfectionist...).
    2)There is a lack of merging.
    3)It seems kind of rushed.

    Don't take anything I said to heart; that's just my opinion... 3.1/5
     
  7. Moshin Joshn

    Moshin Joshn Ancient
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    I know some things are not straight and som even have gaps. I decided to put it up anyways to see if there were any major gameplay design flaws before i start fixing the minor things. Thank you though. It's just that if im going to have to redo an entire side of the base, i dont want to waste my time fixing a wall.
     

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