Sandbox: High Rised Bumper Cars

Discussion in 'Halo 3 Mini Game Maps' started by thumtac, Mar 5, 2009.

  1. thumtac

    thumtac Ancient
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    No one post here V3 of this map is up

    Here
     
    #1 thumtac, Mar 5, 2009
    Last edited: Mar 8, 2009
  2. uF HaVoK

    uF HaVoK Ancient
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    Seems like a pretty good concept, another 'relative' to the monster trucks games. This one seems the funnest, but i believe that the area for bumping is alittle small. Also, could you explain the "full proof kill system"?

    3.5/5
     
  3. redearth

    redearth Ancient
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    Most fun, and my guess is four killballs spawn over the ghost spawns to kill cheaters.

    Is it easy to fall off the hole in the center region, or is that just for looks? Does it work so you can boost over it but crashing by it results in death? That would be neat. I think this one looks the nicest, but I have to agree it could be just a bit bigger. I honestly think one more layer of blocks aughta do it. It looks very nice, and I think it has room for improvement. 4/5.
     
  4. thumtac

    thumtac Ancient
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    Thanks for the feedback. I edited my post to include a description of the kill system. Also the reason for its size is so that it isn't just cat and mouse chase style. I made it so it is like real bumper cars where you can't really run away but you have to face your opponent. Big map bumper cars just take way too long for the round to end. It ends up being one guy chasing another guy around a map.
     
  5. Silva Sniper

    Silva Sniper Ancient
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    First off you need two more pictures.

    Okay the map is cool but the gametype isn't,try using king of teh hill wisley.

    I liked the layout,colors,and the items on the map.

    Overall well done.
     
  6. thumtac

    thumtac Ancient
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    No I the kill system doesn't include the garages but I am working on devising a way to negate cheaters. And if you boost over the small chasm you will make it and a small boost will give you enough momentum to glide across without falling off the edge of the map. But anything slower will make you fall off.
     
  7. o LiGHTNiNG o

    o LiGHTNiNG o Ancient
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    Man. Oh man. Such a good idea. I have played on many cramped bumper car maps hanging off of the side of Avalanche or Standoff, wishing they were bigger. I knew I'd see a new version of those remade when Sandbox came out, but, no offense, but I just can't help but feel underwhelmed. You have SO much to work with, but, it just seems as if this map isn't up to its full potential. I think you should make a version 2, with a few changes.
    Make it bigger! You have so many resources to work with. Don't squander them!
    Add some interesting twists! Add some slopes, some shape-changing hills, some delayed-time events, some grav lifts, or basically anything else you think might make your map stand out.
    I'm not saying this map is bad, I'm saying that it could be so, so much more.
     
  8. MultiLockOn

    MultiLockOn Ancient
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    not too original but its well polished. I like the asthetics and timed map events you made.
     
  9. thumtac

    thumtac Ancient
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    Ok right now V2 is in its template stage and is now two huge blocks wider in both directions.

    These are the following changes I am going to make in V2:
    1. Increase size (already done)
    2. Incorporate fool proof cheating elimination system:
    After 15 seconds a man cannon with the direction parallel to the ground blasts you out of your garage. You probably will be flung off the map. But who cares you shouldn't have been cheating.
    3. Change kill mode system:
    Since I am moving the 8 man cannons to the 8 garages I am now dropping a bunch of fusion coils in the spaces between the kill balls after 90 seconds. The blasts will either kill you, knock you off the map, or knock you into a kill ball. If you survive you deserve a freaking medal.
    4. My V2 post will definitely have more pics. Sorry for that.

    If there is anything that you think is important for me to change that I haven't listed please say. And to lighting, there is no way I am incorporating that. Not only can I not do that but it makes the game lose its bumper car genuinity. The court stays as a flat blank court. Anything else will just make games annoying and frustrating.
     
  10. oDannyKellyo

    oDannyKellyo Ancient
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    Yeah the map sounds prety good so no one can realy judge because you havent got any pictures...I mean its probaly a realy good map but then again its probaly not very good. You should get your pictures up and running as fast as possible and make sure you have good pictures because if you have pictures from the same angle except turned a bit every one will think its the same picture with a wall knocked down... but anyways just try and get pictures to keep everyone happy. HAPPY HUBBING!!!
     
  11. thumtac

    thumtac Ancient
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    Your a little late because V3 is up and this is only V1
     

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