I remember brute shot jumping out of this place and then seeing a teleporter. I was curious enough to go through the teleporter, and when I arrived at the receiver node, I died, because it led me out of the map. Pretty clever idea actually; it was very funny...
It's sweet for FFA slayer. And I figured out that if you get stuck outside and use the teleporter, you appear out of foundry and die, lol.
That has been fixed on this one. It's still possible to get out of the map, but much much more difficult. In the first version you just had to crouch jump.
Great map,must say everything is nicely balanced and inclusion of the sent beamer and firebombs set it apart from a good few maps. most maps make these weapons either useless of overpowered but this map keeps em in check GREAT JOB!
it is very unique but i just dont get the point of it honestly it would be a better map than standoff though u did alright good job :squirrel_rubberduck:
i think the overall design of the map is cool havent seen full map yet but looks like the game would revolve around the opening
easily my favourite forgehub map, it's so original and unique but it just works! there is a counter to every weapon on the map so it is very balanced.
yuo say this game is best for motion tracker disabled, but I took it a bit farther and played it with team swat...very good map with swat