Sandbox-Skybox glitch?

Discussion in 'Halo and Forge Discussion' started by Lintendo64, Feb 26, 2009.

  1. Lintendo64

    Lintendo64 Ancient
    Senior Member

    Messages:
    84
    Likes Received:
    0
    I've been forging on Skybox a lot, but I've found something very annoying. whenever I am lining up double walls on the grid to make a floor, i take a lot of time to check the smoothness of the floor. After a save an exit and restart the walls have magically shifted and the floor is horribly bumpy. Anyone can test this, it is VERy annoying

    This happens with interlocked walls too. I don't know if it affects other objects like blocks
     
  2. Yeti

    Yeti Ancient
    Senior Member

    Messages:
    675
    Likes Received:
    0
    I heard that interlocking the walls slightly together will fix this problem, but I am not entirely sure as I don't have the MMP.
     
  3. RightSideTheory

    RightSideTheory Legendary
    Forge Critic Senior Member

    Messages:
    7,821
    Likes Received:
    8

    I know it effects walls (they just tip up on one side) and it effects boxes after a certain amount are stacked up.

    I believe Sarge said something about interlocking them all together to solve it, but I don't think that it worked. Also, and this is just my idea mind you, you could try to slightly geomerge the objects into the ground. That should hold them down right?
     
  4. Born 0n Board

    Born 0n Board Ancient
    Senior Member

    Messages:
    28
    Likes Received:
    0
    Yes, members such as Insane has discovered this as well. It appears that when placing walls on their sides they tend to shift themselves by 2 degrees or so. I believe it was Orangeremi who stated it is impossible to make a flat floor of walls.

    If you want it to be smooth make your surface from blocks or something similar.
     
  5. Shedo

    Shedo Ancient
    Senior Member

    Messages:
    575
    Likes Received:
    0
    Um.. pardon the off topic part. But you get the MPP by code? on Bungie?

    And i don't really know alot about the MPP because i never really tried to gather information about it.
     
  6. Draw the Line

    Draw the Line Ancient
    Senior Member

    Messages:
    3,149
    Likes Received:
    1
    It effects any wall piece and wooden bridges. Every other piece that I have tested is fine.

    Twas my discovery. =)
     
  7. Metallic Snake

    Metallic Snake Ancient
    Senior Member

    Messages:
    852
    Likes Received:
    4
    and youre proud of that? ARE YOU!!! >:O
     
  8. Ja Red is Ninja

    Ja Red is Ninja Ancient
    Senior Member

    Messages:
    670
    Likes Received:
    1
    lawlz Snake... This is going tobea major forging problem but this is why my primary forging mab will stay as foundry. We already know almost everything about it already anyway...
     
  9. xFr1ct10nx

    xFr1ct10nx Ancient
    Senior Member

    Messages:
    711
    Likes Received:
    0
    Does anyone think there will be some sort of update that will fix this problem, because it may not even make me want to forge there. well, almost.
     
  10. Wakko45

    Wakko45 Ancient
    Senior Member

    Messages:
    1,295
    Likes Received:
    0
    You can always use the boxes and blocks, etc. as floors instead of walls.
     
  11. zeppelinboy777

    zeppelinboy777 Ancient
    Senior Member

    Messages:
    390
    Likes Received:
    1
    Also, using walls as floor would put people right next to the death barrier when they are walking around. I would find it kind of strange to fall one inch and then die. So using boxes as floors would be better anyway.
     
  12. What's A Scope?

    What's A Scope? Ancient
    Senior Member

    Messages:
    3,285
    Likes Received:
    21
    I agree totally with what you said. On Bungie maps, you wall at least 2 boxes far.
     
  13. Boyle06

    Boyle06 Ancient
    Senior Member

    Messages:
    621
    Likes Received:
    0
    is it possible to stack the walls on something like double "blocks" (LAWL) and then it is flat? is this on all 3 levels? and is the only way to fix it to tilt them and then so they untilt themsleves.... or is that also impossible? further more does it effect walls at all placements and angles or only flat

    (ex _= / but does \ = -- )

    lol that looks confusing but i think u can follow me.
     
  14. Awkward Silence

    Awkward Silence Ancient
    Senior Member

    Messages:
    953
    Likes Received:
    1
    Well, that seems like an easy problem to work around. Simply put the walls down as usual, let them do their thing, and then put more walls on top of them and delete the ones below. You just have to make your floor float.
     
  15. Titmar

    Titmar Le Mar du Teet
    Senior Member

    Messages:
    4,020
    Likes Received:
    14
    doesnt matter, they still go crooked no matter what. huge pain.
     
  16. Biggles2

    Biggles2 Ancient
    Senior Member

    Messages:
    665
    Likes Received:
    0
    It happens to me all the time, making maps has been a huge pain with some parts.
     
  17. Camel Carcass

    Camel Carcass Ancient
    Senior Member

    Messages:
    1,359
    Likes Received:
    0
    If anyone does manage to make a floor made entirely of walls, put it up for download, as it will gain more popularity than most good competetive maps. A floor templatey thing would be very helpful for FH.
     
  18. IIDTWYCT

    IIDTWYCT Ancient
    Senior Member

    Messages:
    35
    Likes Received:
    0
    Is it random, or is there some way you could compensate for it?

    Also, can you place items directly on the grid as if it were a floor or do you have to save glitch them?
     
  19. Titmar

    Titmar Le Mar du Teet
    Senior Member

    Messages:
    4,020
    Likes Received:
    14
    you place them on the grid as if it were a floor.
     
  20. IIDTWYCT

    IIDTWYCT Ancient
    Senior Member

    Messages:
    35
    Likes Received:
    0
    Thank you

    and good, that would have been a *****.
     

Share This Page