CoD:WaW Tournament Structure Voting Sheet

Discussion in 'Off Topic' started by Tex, Feb 22, 2009.

  1. Tex

    Tex Ancient
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    Note to Admins/Mods/Guards: I created double threads for a reason, Gaming discussion gets almost no attention, yet it's the appropriate place for this thread. In case someone goes to Gaming Discussion, and is interested, I want them to see it. Though, our populous here at Forge Hub visits Off-Topic regularly.

    Alright, now, it's come down to the actual setting up, and so, here I am.

    Any and all suggestions were looked at in the previous threads, and this thread is here to do a bit more discussing of the tourney/a little less of rambling about your favorite perk/whatever.

    I am going to ask you all for your opinion on certain things. Simply answer them as though you would a test at school. An example response will be shown at the bottom of this post.

    Note: Votes are subject to be dismissed, on the basis that I feel otherwise.

    1) Team Structure, Either:
    A) Teams of 2
    B) 3
    C) 4
    D) 5
    E) 6

    2) Maps to be used:
    A) Any
    B) Small maps (Dome, etc)
    C) Medium maps (Hangar, etc)
    D) Large maps (Outskirts, etc)
    E) Decided upon by the two teams fighting.
    F) Randomized after teams set-up with A, B, C, & D as options.
    G) Randomized after teams set-up with A, B, & C as options.

    And any other various questions you may have, ask me here. I'll work up another poll.


    Example Response:
     
  2. Dizfunky

    Dizfunky Ancient
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    I think teams of 3 would make it more interesting.

    B
    C
    G

    Large maps with 3 people wouldn't make much sense.
     
  3. ZgreenZ

    ZgreenZ Ancient
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    Diz has it right

    B

    C
     
  4. Tex

    Tex Ancient
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    3) Gametypes to be played ((x3), (x2), (x1) = number of times to play that gametype):
    A) War(x3)
    B) Hardcore War(x3)
    C) Hardcore War(x2)/Hardcore Team Deathmatch(x1)
    D) Hardcore War(x2)/War(x1)
    E) Hardcore War(x1)/War(x2)
    F) Hardcore War(x1)/War(x1)/Hardcore Team Deathmatch(x1)
    G) Agreed upon by the teams fighting during that round.

    Note: It will be best 2/3, so if you chose C, you would play 2 games of HC War, then one game HCTD.
     
  5. DimmestBread

    DimmestBread Ancient
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    C
    E
    G

    4v4 is decent for any kind of map and the players should get to choose whatever. I also think the players should choose what they play so you have to be ready for anything.
     
  6. Nightfire

    Nightfire Ancient
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    1. D
    2. F
    3. F
     
  7. Y35 <3

    Y35 <3 Ancient
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    E
    E
    Headquarters HCS&D
     
  8. Tex

    Tex Ancient
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    S&D isn't an option, no matter if players get to choose or not.

    Too quick of games.
     

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