Hi, this is my first serious map here at forgehub. It took a couple days to construct. It is a race that goes around an aesthetic center-piece. Some of you might know what it is... Stonehenge! The track itself is not very long and it has two jumps that cross. The chance of two mongooses hitting each other in the air is very slim because one jump goes high in the sky and the other one is low. Here are some pics. Starting Point First jump Straightway after jump Interlocked fence walls and fence boxes Interlocked walls going up (destination in backround) Aesthetic center-piece (Stonehenge) Action!!! Penalty box (for those unworthy cheaters) Heres the link Map: Halo 3 File Details Gametype (RACETRACKS) or any VIP type game: Halo 3 File Details HAVE FUN!
i see your not a huge fan of interlocking, its kinda a necessity in race tracks but thats your choice. Anyways, I dont know why you called it stonehedge, the center piece doesnt looks too much like it, or jusging it off the screenshots at least.
Well I put that piece in the middle then saw a commercial about stonehenge. I really didn't have any other name for that map so Stonehenge it is.
The map looks great. The racing looks good and competitive. I like it a lot and it has nice interlocking.
Thanks for all of your comments. I am thinking about a v2 with: more interlocking/geomerging longer track Better stonehenge Thanks!
My suggestion is that you make the centerpiece look more like Stonehenge and border the outside ledge so you don't fall off with all of those right turns. Maybe you could add more to the "Z" axis by having more than a 2D wrap around. Just practice your interlocking and soon you will forge like a champ. 3.5/5 decent for a first post. Yay for typing on meh iPod touch! Thumb action ftw!
Well, I see that you arent the best interlocker, but that's fine, I kinda like this map. It's got a cool jump and a spiral to the top.
I like the idea, but I think the map looks a little short. also- a penalty box- takes too long. Just put a reciever node back at the start- dont make them kill themself. You should also make the object in the middle look more like stonehenge. Use Signs and Window Pannels that circle around a floating ring of reciever nodes or something. The jumps look nice though, but the map should be a little more complex- it looks like a loop around a middle structure and repeat.
Awful map. Haha jk. You know I love it Pwny. =P But in all seriousness, the map is decent. Can be little bigger, and can use some walls. But its all good. Nice map.
Thanks hawks. Anyway i'm constucting a new racing map. It is not a v2 but a continuation to my racing series. My somewhat popular map Coast 2 Coasta. This is coming to a foundry near you It will have plenty of interlocking with a fun secret part and a smooth ride. Have fun and I look forward to posting the map.
i know that you said "stonehenge" is just a random name, but for the v2, you should actually make a stonehenge-like thing, and possibly re-do the track so it spirals a little more around it
The track is pretty cool, its slight bumpy at some parts and the ending jump doesnt really work that well... besides that, nice job.
Thanks. I really didnt know how to work that 2nd jump out and I didnt know any way else to get back to the start soo...