How to delete floating weapon

Discussion in 'Halo and Forge Discussion' started by zebtacular, Feb 21, 2009.

  1. zebtacular

    zebtacular Ancient
    Senior Member

    Messages:
    13
    Likes Received:
    0
    Simply put, I cant delete a weapon that i have placed on a map. I have the spawn floating so that the weapon will drop and i would like to move this weapon. How do i do that?

    thanks
     
  2. ForgeGod117

    ForgeGod117 Ancient
    Senior Member

    Messages:
    819
    Likes Received:
    1
    What have you tried. This has happened to me but I figured out a way around it. I wonder how. Try grabbing it with a weapon holder and maneuvering it to the floor. Once you get there put the objects down and attempt to delete it. I know that there is a better idea. Until somebody posts a better method or I update my post try doing this.
     
  3. GladiateSmiths

    GladiateSmiths Ancient
    Senior Member

    Messages:
    123
    Likes Received:
    1
    Can you catch it in mid-air?
     
  4. zebtacular

    zebtacular Ancient
    Senior Member

    Messages:
    13
    Likes Received:
    0
    Well i have simply tryed to point at the object as well as the lil bubble and it doesnt even acknowledge its there. thats all i have done... i point it it and hit delete and nothing happens
     
  5. What's A Scope?

    What's A Scope? Ancient
    Senior Member

    Messages:
    3,285
    Likes Received:
    21
    How high up is? I usually use boxes and/or crates to get that height Then I start a new round, and it will spawn on top.
     
  6. zebtacular

    zebtacular Ancient
    Senior Member

    Messages:
    13
    Likes Received:
    0
    hmmm maybe i should wait for its next spawn and catch it?? i dunno that might be a good idea to try
     
  7. Mace

    Mace Old Tyme
    Senior Member

    Messages:
    3,445
    Likes Received:
    4
    put a spawn next to it, start new round, go monitor and delete
     
  8. zebtacular

    zebtacular Ancient
    Senior Member

    Messages:
    13
    Likes Received:
    0
    well its above the MC's head. i was holding the object in the air, pressed start and saved, then ended the game and started a new one
     
  9. Bloo Jay

    Bloo Jay Ancient
    Senior Member

    Messages:
    5,298
    Likes Received:
    8
    If it was about a Spartan's height, I'd put walls or crates down for it to land. I've realized that as long as it dosen't hit the ground it is deletable. Now, because it is above his head I'd suggets using doubleboxes and/or cates and walls to "catch" the weapon. Then you can easily delete it.
     
  10. RightSideTheory

    RightSideTheory Legendary
    Forge Critic Senior Member

    Messages:
    7,821
    Likes Received:
    8
    Float an immovable object just under the tear-drop that shows exactly where the weapon will spawn. Start a new round and it should spawn and since it doesn't fall more than an inch or two it still counts as being un-moved. Then you can pick it up, delete it, whatever.
     
  11. DimmestBread

    DimmestBread Ancient
    Senior Member

    Messages:
    1,504
    Likes Received:
    0
    get it to spawn on something or sit at the tear drop hitting y until it respawns.
     
  12. Bootsie 22

    Bootsie 22 Ancient
    Senior Member

    Messages:
    106
    Likes Received:
    0
    You need to just delete it as it falls. I you want to quicken the pace, pick the weapon and use the ammo til its gone, then go back into monitor and wait for it to fall. You can also speed up the process by going into items list (press X in monitor mode) scroll to your weapon, press X again and change item "minimum" to its full capacity. The weapon will spawn immediately
     
  13. DRO Maelstrom

    DRO Maelstrom Ancient
    Senior Member

    Messages:
    270
    Likes Received:
    0
    I had this problem with my clan's meeting room map when I made it. I have an aesthetic armory in it, and I deleted the "table" before deleting the weapons (doh).

    I did the same thing as Forgegod, I would use a weapon holder to attempt to "catch" it. Occasionally it was difficult to estimate how far away it was from the weapon holder (from a front view), but I got all of them off in the end.

    Other than that, if you plan on drop spawning weapons, always set them on scenary and delete them. It's so much simpler to go back, put the scenary there, and change the weapon you want (also, it makes it more symmetrical).
     
  14. zebtacular

    zebtacular Ancient
    Senior Member

    Messages:
    13
    Likes Received:
    0
    good info. thank you all very much
     
  15. EpicFishFingers

    EpicFishFingers Ancient
    Senior Member

    Messages:
    2,887
    Likes Received:
    6
    This gets on my **** too. Sorry if I'm a bit late to give advice, but put scenery under it so that it falls no more than its own length. That way you'll be able to grab it, edit its options etc.
     

Share This Page