New Map on GhostTown

Discussion in 'Halo and Forge Discussion' started by CaptnSTFU, Feb 21, 2009.

  1. CaptnSTFU

    CaptnSTFU Ancient
    Senior Member

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    Hey guys im still needing to test this map so im not releasing it yet, and its the first of my GhostTown Legacy map pack.

    The map is a causal map ideal for ctf, slayer, oddball, and assault. Hosts 6 teams for Slayer or Oddball. Ideal players is 4-16 a 2v2 can work but there are many places to hide. I utilized all areas of the map via teleporters that the guardians can't kill you in.

    And now the pics:

    Attackers Base:
    [​IMG]
    Defenders Base:
    [​IMG]
    Snipe Island:
    [​IMG]
    Rocket Tree House:
    [​IMG]
    Lookout from Defenders window:
    [​IMG]
    The Pit:
    [​IMG]
    OS Tunnel:
    [​IMG]
    Crack house Tunnel:
    [​IMG]
    Crack House:
    [​IMG]
    Veiw form Garage:
    [​IMG]
    Garage:
    [​IMG]

    Note this map was inspired by Municipal Water, Endor, Ramsackled, Marooned Revamped. I thank these maps for their ideas and through my hours of spawning and deleting i got the teleporters where i want them =)

    I hope you enjoy my preview and i can't wait to release to the public.
     
  2. Ninja Patto

    Ninja Patto Ancient
    Senior Member

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    Your map looks really cool but I'm sorry to say this but you have inspired an idea for a map.
     
  3. CaptnSTFU

    CaptnSTFU Ancient
    Senior Member

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    thanks lol and no idea is patented so go ahead anything i came up with use and make better, i love the layout for this map that's y i chose it for a map pack.

    If you use the tunnel inside crack house don't use any fx effects it makes it too dark to see in there.
     

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