Citadel

Discussion in 'Halo 3 Casual Maps' started by Insane117, Feb 18, 2009.

?

how was map and gameplay

  1. map sucks gameplay sucks

    0 vote(s)
    0.0%
  2. map okay gameplay needs work

    0 vote(s)
    0.0%
  3. average map gamplay smooth

    3 vote(s)
    21.4%
  4. Awesome map Gameplay very good

    5 vote(s)
    35.7%
  5. Feature worthy

    6 vote(s)
    42.9%
  1. Insane117

    Insane117 Ancient
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    Citadel
    Created By Fire Phoenix117
    Idea From Joeizal

    This map is a huge structure of a castle. it works for some games. I did alot of test most poeple love the infection version and Territory version. This map has a weird symmetrical basis to it. Overall what you must do on this map is to take down the zombies before they overun the castle. The territory version has the same layout also, warriors are attacking so defend the citadel with honor and take your enemy down.

    Supported Gametypes:
    Infection(Tested)
    Territories(tested)
    One Flag(not Test)
    Thanks to all that tested =P
    Recommended Players: 6-14 players
    Weapons:
    AR
    BR
    SR
    Smg
    Shotgun
    Rocket launcher
    Needler
    Spiker
    Sentinal Beam
    plasma pistol
    Beam Rifle
    magnum
    plasma rifle
    mauler
    Brute shot
    Equipement:
    Deployable cover
    Trip mine
    Flare
    Power Drainer
    Regenerator
    Bubble Shield

    Time For Pics...

    [​IMG]
    ARE YOU PREPARE?

    [​IMG]
    Overview of the left

    [​IMG]
    Overiew of the right


    [​IMG]
    Alpha Base

    [​IMG]
    Bravo Base

    [​IMG]
    Outside Castle

    [​IMG]
    Right side​

    [​IMG]
    left side​

    [​IMG]
    This side has a secret entrance the pallet it goes to the prison.​

    [​IMG]
    the other secret way is here it leads inside wall.​

    [​IMG]
    Citadel

    [​IMG]
    prison

    [​IMG]
    Barracks right nere bravo base

    [​IMG]
    The tower on the right side(if you want to get up there you must jump right next to the A sign there's a grav lift inside the wall)

    [​IMG]
    Overview of the wall

    [​IMG]
    The doors spawn in 90 secs in case of camping.

    [​IMG]
    Inside of citadel

    Action pics...
    [​IMG]
    Infection version
    Some how bad things always happen to me =(

    [​IMG]
    Territories version
    Yea you think your life is bad

    Info on infection game variant
    Zombie speed 125-150%
    150 damage resistance
    Gravity 100% (both human and zombies)
    Humans speed 100%
    objective: is two hold out as long as you can.
    "Teamwork is needed"
    Dont let zombies breach Castle
    3 Rounds


    Info on territories game varinat:
    15 secs to capture
    125 speed
    starting weapons swords
    duals on map
    normal shields
    8 territories
    time limit: 4:00
    3 rounds

    Download map Here
    Halo 3 File Details
    Download Game Variants
    Breach
    Halo 3 File Details
    Capture
    Halo 3 File Details

    Please comment and rate
    >=)
     
    #1 Insane117, Feb 18, 2009
    Last edited: Feb 20, 2009
  2. skillkill119

    skillkill119 Ancient
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    from the pics it looks on I'll try it liter
     
  3. Bootsie 22

    Bootsie 22 Ancient
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    You did a nice job with the "castle" feel. To bad you can't give the outside team a battering ram.
    Here's an idea for your jail. You could start spawn the attackers outside, but have the normal spawns inside the jail. This way, when the attackers are killed (let's say they are "disabled") they spawn inside the jail as if they were taken there. Then you could have jail breaks.
     
    #3 Bootsie 22, Feb 18, 2009
    Last edited: Feb 19, 2009
  4. Star iz Legiit

    Star iz Legiit Ancient
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    Hey,this map looks pretty kool,but next time,don't post in so many different colors,it makes your post not look as professional and serious as it should. And try to merge some of the objects into the ground so that when a grenade hits it,it doesn't go flying around
     
  5. rewib65

    rewib65 Ancient
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    it looks really good and clean for an infection map. i would also suggest trying to make some kind of ctf version, it looks like it could be used for that too, with minor tweaks.
     
  6. toasted kittuns

    toasted kittuns Ancient
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    very nice map, clean, but needs more scenery for the outside part. also some 'timed' parts to the map would add to it, and i would suggest a quicker way to get to the tower besides the doors. not sure how, perhaps a grav lift or man cannon. otherwise, a slightly edited version of this could make a great one flag/ multi flag game. 4/5
     
  7. Insane117

    Insane117 Ancient
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    as i said in the post the map can be played for one flag,territories, and infection. one flag hasnt been tested but try it out if you wish and the the tower has grav lifts in side it so you jump right next to the wall and you go up. Note there are timed parts on the map the doors at the middle base spawn in 90 secs not the mention the crates outside the wall spawn 60 secs u should read the info under the pics.
     
  8. MichMaster32

    MichMaster32 Ancient
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    the map looks very nice. i think the infection maps are getting a lot more strategic. very nice interlocking.
     
  9. Wailingjam

    Wailingjam Ancient
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    I like the interlock, the gameplay seems to flow correctly, and the map is evenly smoothed out by the looks of it.

    I give it a 5/5, keep up the great forging and I hope to see more!
     
  10. GD27 BlueDevil

    GD27 BlueDevil Ancient
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    With out a doubt this is one of the most well forged infection maps I have ever seen. I love your sturctures specially the one in the screenshot labeled "Citedel". I am tired of old infections that look terrible and play not much better and this could change how I view infection.

    Am I Psychic because I can see this in my harddrive :)

    Territories looks fun too. If my may suggest, I think that KOTH would play competitively. I suggest you run some test and see if it works :)
     
  11. Insane117

    Insane117 Ancient
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    ill try some testing of KOTH and see how it goes.
     
  12. MultiLockOn

    MultiLockOn Ancient
    Forge Critic Banned Senior Member

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    looks nice as of interlocking and geo-merging, or at least as far as I can tell from the screenshots. Most castle maps have high pillars all around, but I guess thats what makes this one unique. Like the guy above me said, try it out with some other gametypes, youll find some thatll fit pefectly.
     
  13. JAC Overlord

    JAC Overlord Ancient
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    Wow, this looks very good. I like how it looks like a castle, and the overall, it feels very good. I like how the anti-camping feature with the citadel. Also, Territories would be fun, too.
     
  14. red steel

    red steel Ancient
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    Very nice map, most likely the best fortress ive seen, i have not been able to play the gametype yet, ill have to wait until this weekend when more friends are on.
     
  15. Poyver

    Poyver Ancient
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    I see some really good ideas here for an MLG map, lol :p
    As for the map.... amazing map. Probably one of the best infection maps I've ever seen. 5/5
     
  16. Insane117

    Insane117 Ancient
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    Thank you all for the nice comments i worked hard on this map.
     

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