INFINITY CANON 2! This map is played 100% inside the avalanche cave between the two man canons. I have Blocked off around the canons and created a loop or circuit between the two. Weapons and players spawn above the canons, get stuck in the loop and get launched back and forth in the shape of an eternity symbol or figure 8 on its side. Below the Infinity Canons there is a large platform with a ghost to catch any players who fall after colliding with eachother. This map is best played with a slayer gametype. This is my first contribution to FH so Please let me know what you think! DOWNLOAD I recomend a Instant Respawn Gametype Here Also check out the original Narrows Infinity Canon on my file share! DOWNLOAD I recomend a Instant Respawn Gametype Here Also check out the original Narrows Infinity Canon on my file share!
im not sure is this map for gameplay or aesthetics? its pretty cool though especially the way the weapons form an 8. Not much else i can say really
I am not really sure if this is made for a special game type, which gametype is it made for? but other then that it look pretty cool.
Someone just made a map exactly like this, minus the weapons. I think i recall it being called spazgina or something like that. Its literally the same thing, minus the weapons. Not much of a point of playing this either, due to no gametype or anything? please at least give a gametype. And spawn killing, and suicides is a big issue.
i like the gameplay but this is more of a minigame really i really enjoyed playing this map and it is very origanal 5/5
Awesome! Looks like fun i wanna DL now XD i love this little area in this map, im always doing forge stuff there its crazzzzyyyy n sometimes its fun to play crazy maps i like it dude
nice map, it's a good recreation of crazy cannons on narrows, but with a fun and challenging twist. i wouldn't say 'feechure now', but deserves a 4/5.
cool idea but instant respawn or lsayer doesnt look like itd be good on here id suggest playing some infection type
In a totaly different place, cool weapons, contained and very playable. I did not in any way rip off lankys map say what you want this map is 10x better and more fun to play. I would never build in such a bad location as lankys map out in the open nothing keeping people playing the game the way I intended. If I ripped off his map he ripped off my Narrows infinity canon I made before Avalanch Was released. HERE
Lankyspazgina is not the firts map with this concept guys... Albatross Hill was first. Next I know of was Crate Hill Then Lankyspazgina Now this one. For the map. Not very detailed and should use better interlocking(if any was used) on the ghost platform. 2/5
yea,you should definately put what gametypes work the best in this map,but other than that,this looks pretty unusual which is a good thin.I have never seen a map like this and i have been playing since the first day it came out.great post
the map looks fun. the weapons going back and forth are a coo, touch. looks like a map i would play with my friends.
It seems like a great idea, but due to the fact that there isn't that much distance between each man-can I'm going to have to predict that a lot of people playing on this map might cause it to fail during gameplay on how it should be played, you'll end up pushing and shoving if there is too many.
Sorry dude, but this is OLD. I played a map exactly like this, it might have been the one tydo created. Also, flying through midair and punching eachother gets old...