I love this map i have played itt a lot and it has very good gameplay. my only complaint is that you made it unbreakable whatever ill use my edge ghosting skills to find a way out. 4.999999999999999/5
nice geomerging and everything but i like someof the creative apsects of this map; ex: the stariwell with the fenceboxes and the fusion coil holder out of teles; very creative 4.5/5
I loved testing this map with you... The thought and time you put into gameplay is what makes me not suprised on how good the map is... 4.8/5. -.2<><> because you could use some decorations.<><> Looking forward to your version after V1.9 (lol).
im not sure if this deserves a feature, but it does deserve my DL and a 5/5 ranking, gameplay and oddball look like fun on this, and the interlocking and merging is neat and nearly flawless. good forging!!
Every thing is smooth/clean.I like the fusion coils and how almost every gun was posted up on the wall.I felt very claustrophobic, Im into MLG though anf like to have room to work a BR.Overall Map was pretty good.
I will be working on a v2 with the money glitch and i will try to make it bigger and more space to use the brs i have someone working on a conquest version of the map to
Solid gameplay eh? that is to say that the gameplay is neither a liquid nor a gas, no? rofl only kidding, only people writing "solid gameplay" is so annoying! anyway this map looks great, a lot of people seem to say it's too small but i personally prefer CQB to using br's.
Although I have never played on this map it looks like it would play very whell. I think that the bases on the map are very clean and symetrical. I really like the fusion coil tele holders to. The only suggestion is that the little single box open between the two bases should be closed off. Overall this map is very nice and thought out and I am looking forward for the conquest version.
Nice Nice job on this Master. I remember playing this a couple of weeks ago. I've only played slayer, but I can see how the design would lend itself nicely to a conquest map. I really like symmetrical maps(most of mine are) and you've built a really tight one here. Looking forward to the conquest version.
reply I am sorry i wont be making the conquest version until me and xRedNormandyx are finished with the v2 since we will be using the money glitch it will be bigger and i will be on the other side of the map i hope we can make it better then the original i will have almost the same lay out but we will add alot
Nicely done MASTER. Doesn't look like you needed to change anything from the test version I played. I like the small, fast, and aggressive flow. I've no doubts that the v2 will be even better.
Master and I are currently working our butts off on v2. it will be much bigger, much sexier and it takes a couple of our signature styles and combines them. We are also trying to think of a nice new name for it. I have one in mind so just give us suggestions.
This looks like a very well merged map that you took your time on the whole map. It looks like you put some real thought into the map. All in All a good map.
reply i was just wondering if u didnt liked anything at all just tell me and i will fix it in the v2 of the map also if u have any good name suggestions fell free to tell me or rednormany thanks
uhhhhhhh interestingly awesome. i love the man cannon walls the just make the map It looks like a good, clean, fun map. i will DL and play wif mai friends. and i will get back to ya. But so far.... 4/5 :]
reply well thank u and as soon as u do that tell us all your suggestions we can fix it on the v2 besides making it bigger we pretty much fixed that trumendesly
Master will be posting a pic in a few. Got to page 5 to see the screenshot of the new version so far.