Failure V8 map download:Bungie.net : Bungie Online : Halo 3 File Details gametype download:Bungie.net : Bungie Online : Halo 3 File Details Background story: This is a labratory that conducts experiments on materials foriegn to earth. One day, a small meteorite containing a highly corruptive virus crash lands in a park somewhere in New Mombosa. Several people exosed to the virus, and the meteorite itself were taken to this facility for testing. At first, the virus seemed only to cure a wide range of diseases and flu's, and even cancer. The human race was forever changed by this wonder cure. At a time, things were looking bright, and plans were being set into motion. But then, Something went wrong... The Subjects exposed to the virus become horribly corrupt with alien dna, they began to mutate turning into monsters. They've become increasivly aggresive, lost control of normal brainwaves leaving them relying on their primitave instincts. The scientists are struggling to restrain the subjects. We are running out of resources, Our demise is eminent. I fear the worst... This map is enclosed, nicely interlocked,features 2 pressurized doors. and has gone through 8 versions of add ons and tweekings. Description: The zombies start off in a testing chamber and must break out to attack the scientists. After breaking out, they must traverse the tunnels ( like 2 seconds long... lol..) make their way up to thhe scientists testing area ( their spawn) and hunt them down. Now the scientists can either stay there and die, then and there... or they can flee down to another tunnel wich leads to the door that leads to the lab. To get to the lab, you must activate the switch, and open it. (custum power up switch) In the lab, there is little weapons and equipment to survive off of so make it count. After 90 seconds, a door in the side of the labratory opens up a new room with extra weapons to use. In this room, I added a secret room in the side of it aswell. Great for lasting a just a little bit longer. Pictures: This is the Human's spawn Infected's spawn Break the pallet to procced After the sewers/ventalation thing, make your way up to the human's spawn Now after spawning, the humans must go down into the tunnel, wich leads to the lab Labratory door This is the labratory; where your hold off begins Secret room 1, can squeze about 4 in there Inside of the first secret room The door that opens after 90 seconds The inside of the room that opens after 90 seconds The secret room inside the hidden room Any comments or concerns are much appreciated.
Lokks well interlocked, well planned out. The only problem would be the zombies getting out there cells... Think of an easier way for them to get out..
Uuuuuh dude, are you SURE you made this? I'm not accusing you of stealing, nor would I say that you would be the kind that would steal, but seriously...this looks exactly like one of those old laboratory maps. If you made this from scratch, then I would say good job, because the interloxxing is great, the doors look ossim, and the idea is pretty cool, if not original. 4/5 if it's your work.
Yes He made this because he made a first and tweaked it into 7 versions Now to the post: Looks great! Smooth, cool hiding spots, weapons look fair, and the door is what snagged the download for me! Far better then your first versions! 4.5/5 GREAT! KEEP IT UP!
I hope the weapons don't respawn. But yeah, this map is really clean. My only complaint is that it seems as though there is only one way into the lab for the zombies. This could turn into a camp fest quickly. You have great forging potential, let's hope you put it to great use.
Well, it is a hold off map. The humans will typically stray towrads the back of the lab and hold them off from there. Everytime I play infection I almost always use this map. It's very balanced on both sides and each round usualy only lasts 2-3 minutes.
I have too ask if the gameplay is short or not? I ask this because from the pics, you go though a tuunle and in a room. And im kinda woried that it might be a short boring game if it is. Other then that the interlocking is nice, and the cool pallet break in's for the zombies seems fun for some fast intence action. 4/5 from me and keep forging!
wow, looks complicated and fun, good interlocking and fun looking design, this has won a DL from me, good job. somewhere in between 4.5/5 and 5/5 lol
This looks like a great map and its very nicely forged. The only thing that i don't like is the amount of space. You can definitely make this a bigger map with more rooms. The gametype looks great and the interlocking is very nicely done and very smooth. DL and 4/5. I would have gave you a 5/5 if only it had more rooms so all of the people dont have to get crumbled up in one room.
I probally can, I found ways to add a bunch of stuff on to it hence the many versions. But gameplay is always good. The tunnels and spawn rooms are for scenery and for getting a feel for the story of the map, they don't have any great effect on gameplay. And, but theres like 4 rooms lol...
<3333 ill4everown Looks like you can become famous from remaking a map 10,000 times. And showing me every single one. Between minor and major improvements, it's great. KEEP IT UP.
FYI... you failed to spell Failure correctly in your file share. Downloaded the map, and thought it was smoothly forged. Ran into issues with the first door switch. I walked through and triggered the switch, but it stayed shut. A new custom powerup spawned, but failed to open the door completely, which could become an issue in an infection game.