Legendary DLC Marathon Map Pack

Discussion in 'Halo 3 Competitive Maps' started by V1D30 GUY, Feb 16, 2009.

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What is the best map out of the three?

  1. Loading Zone

    1 vote(s)
    5.9%
  2. Cartographer

    7 vote(s)
    41.2%
  3. Night Fall

    9 vote(s)
    52.9%
  1. V1D30 GUY

    V1D30 GUY Ancient
    Senior Member

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    Marathon Map Pack
    [UPDATED]
    Introducing my newest map pack. This includes three maps made on Avalanche, Blackout, and Foundry. They are Cartographer, Night Fall, and Loading Zone. Hope you enjoy them. (Night Fall also includes a game variant!) [Cartographer and Night Fall have been updated. Try the new versions out. You can now download Night Fall without visual fx.]

    Loading Zone
    This is my revised version of the all famous Halo CE map, Hang 'em High. It is playable with slayer with 4-10 players. Description:[Shipment of all supplies is important. The motto here is,"One package lost is one war lost." No pressure.]
    [​IMG]
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    Cartographer 2.0
    This is an updated version of Cartographer. In this version the map is bigger and has new areas in it. The visual FXs have been taken off. The map is still for slayer and CTF with 2-8 players.
    [​IMG]
    [​IMG]
    [​IMG]

    Night Fall
    Night Fall is my second map for infection gametypes. It is suited for 2-6 players. Be sure to try out the Game Type for called, Night Fall GV. Description:[This is the last place on Earth you would want to be if you are afraid of the dark]
    You can now download the map without visual fx, Night Fall Nofx
    [​IMG]
    [​IMG]
    [​IMG]
     
    #1 V1D30 GUY, Feb 16, 2009
    Last edited: Feb 18, 2009
  2. El3CTRONiC

    El3CTRONiC Ancient
    Senior Member

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    haha i can tell the first one was going to be a remake of hang em high at first right? ... i like nightfall the best because theres not many good variations on blackout
    i think it would be a good idea to take off the visual effects tho
     
  3. Star iz Legiit

    Star iz Legiit Ancient
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    Man the first one is pretty good,the second one was really kool,but the third one is awesome because you usually dont see maps on blackout especailly good ones,lol,man kepp i up,great maps
     
  4. Gunnergrunt

    Gunnergrunt Ancient
    Senior Member

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    My very first thought when i saw Loading Zone was "hey that looks like hand em high!" then i read your description. Those maps are all very impressive. I think i'll download Loading Zone first though.

    I'll get back to you after i test
     
  5. uF HaVoK

    uF HaVoK Ancient
    Senior Member

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    very nice, good job at the 'hang em' high' remake. Most fail but yours passes (good job lol) just wait till sandbox and you could do it again with waaay more room :)

    I love the fact that you actually made a working map on blackout! Thats deffinitly another plus about these maps! (haha im on fire) and i think you should have more pics on the avalanche map because i kinda can't grasp the whole map, from the 2(?) pictures, it looks good, so ill give it a DL :)

    (p.s. i got my 50 last night :D haha)
     
  6. Blue Pariot

    Blue Pariot Ancient
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    They all look nicely forged although I see something in Loading Zone that might effect the gameplay. It seems that you could grab the sword, make a quick run to the overshield, then drop down to grab the rockets. To me, it seems that putting those power weapons close was a little bad. It is a remake, though.

    I would have to say that the Avalanche map looks the best. Props on making a map on Blackout, though.

    Overall, the map pack is very good.
     
  7. Null Parameter

    Null Parameter Ancient

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    I was very impressed by all of the maps, there is some marvelous forging put into those.

    The one I was most initially intrigued in was Cartographer, because from the first overview screenshot it looked large and like a natural structure.

    Once I downloaded it though, I was disappointed in a few ways.
    1. It isn't as big as it looks, and actually feels cramped in some places.
    2. It seems like you spent a lot of time designing the map and building certain parts, but some of the other parts feel sloppy.
    3. You can break out without using any special tricks like Grenade or Equipment Jumping. In the 3rd picture of Cartographer, there's the platform that holds a Bubble Shield (it is mirrored on the other side of the map as well). You can jump onto the wall section on the back of these platforms, and then jump straight up and out of the map. This wouldn't be a huge deal since there isn't a sniper rifle, but you can get to the Overshield and Active Camo above either base, so that makes it a bigger deal.
     
  8. TheRayzerTag

    TheRayzerTag Ancient
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    Wow, the geomerging gives Nightfall a strange feeling considering it´s on Blackout. I would delete the filter, though. Cartographer has awesome aesthetics, and I´ll sure give it a dl. I never played Hang ´em high, but I heard it was the most popular map on Halo CE, so I guess Loading Zone is great too. Good job!
     
  9. Phantasm

    Phantasm Ancient
    Senior Member

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    nice map pack overall. but let me ask some questions and criticize and do other unforgiveable things.

    1. Loading Zone: it looks very good. a remake of hang em high would sound fantastic for games like snipers and swat. i can tell you werent going for an exact remake due to the powerups and power weapons in different places. but the new locations might be better for gameplay. ill get back to you later.

    2. The Cartographer: from the small amount of pictures, it looks like a small map (which is fine), but with a very bad layout. it looks like 5 or 6 platforms sticking out of the massive wall and some snow and thats it. also, each room seems to look like an armory. overall, the second map just doesnt seem to bring the awesomeness that ppl want.

    3. Nightfall: now this map i like. the fact you decided to make a map using the default blackout (not off in the sky) is cool. colorblind also seems like an appropriate effect. i, myself, am working on a blackout map. it seems like you completely blocked off br tower, and made top mid it's own tower. very interesting. the new layout is innovative. i like it.

    overall, i like the remake of hang em high. once i get more ppl to play it with, i can do an actual game instead of a walkthru. ill see if the new power weapon locations are actually better. i would supply more screenshots of the cartographer. unless all of it is shown. in the second case the map is tiny. it reminds of lilly pads sticking out of a wall. the innovative new layout of blackout in nightfall, however, is awesome and innovative. 4/5, 2/5, and 5/5
     
  10. Monolith

    Monolith Ancient
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    ^^ u could have just edited the original post

    anyways, Nice! Even though I never got the h2 map pack, i do remember that loading zone map. Very accurate. Maybe u should remake headlong on sandbox... o.0
     
  11. AceOfSpades

    AceOfSpades Talented
    Forge Critic Senior Member

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    I did a forgethrough on Cartographer and Nightfall and I wasn't too impressed with Cartographer. Kinda sloppy and playing on it required too many awkward jumps for me. Nightfall was really good though. The effect was perfect and I like how you blocked things off in certain areas and connected other things. The forging was good and it was on Blackout (no way *gasp*). The black and white effect was awesome looking on the map too. Good job and keep on forging.
     
  12. Pomegrenade

    Pomegrenade Ancient
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    ok well i dont really know which one to comment on but all three look good but i think ill only be DLing the one of blackout and avalance cause i like maps that are non foundry; i like on ur one on blackout how you made a whole area thats outside into its own room; on catographer i like how its near the cliff and all the ledges good job
     

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