it's mongeese, but if you do make the map with mongeese then i would make the humans be invulnerable but have low damage resistance so they can get splattered easier, but the zombies can't get off and start shooting.
I swear, this map never gets old, even if you play it for like 6 hours strait, everyone is still excited the next day when you ask if they want to play again. Good work gobbles!
yeah, there may also be a hammer version and one that focuses on grenades. But something is wrong with my bungie forum. I may have to make another, but that would take away seventy downloads I had and eleven ratings. Sad face... Oh well, I think I'm just gonna make a new link to mo forum tonight so we get this baby moving again.
That is too bad about the download problem, but I still think it is genius how you made the game type so flexible that it can be modified to work in different ways.
I'm glad to say the Splat forum on BUngie is back up, but I lost 70 Dls and 11 reviews and my5star rating... Oh well.
Thanks, I spent a lot of time plcing the walls, so there wouldn't be any ledges people could grenade jump to. Also, if anyone noticed, all the shield doors are interlocked a little bit into the walls so there wouldn't be any spots where they can't get splattered.
yeah, but there is a lot of bugs with it right now, i mean A LOT. no one download the beta version in my file share, the last man standing is accidently set to invulnerable.
This is actually a very simple, yet creative idea. I love the way you used the "Overflow box". You also made it ideal to stay in the ghosts. Nice Job Gobbles. -Donuts
Wait, supergooseberry, I thought you already played it so why would did you say it should be a good map. Also, just a random note, to splat to work best make sure there is at least 8 people, then it starts with 2 zombies, and they can't get teamed up on.