Hi everybody, this is my 3rd topic. My other 2 topics were also topiocs were I show my map plans to see what people think about them and to get some constructive critique. So please post a comment and let me know what you think of the concept and if I should change anything. Story: Two mafia families have settled their drug factory in a old factory that is not under use anymore, they always pretended to be allies but both of the families bosses were greedy and wanted to get the other families turf. Now a mobwar has started about which family will rule. [red]Link To Map Background:[/red] http://img441.imageshack.us/img441/7789/mobwarsve2.jpg ------------------------- Information: Both sides have a mongoose, it is not seen on the map because it is placed beneath the flag area. When you walk through the 3rd tunnel you will see a staris, it leads to the sniper area. You can get to the enemy flag without walking through their base, you just have to place a grav-lift in front of the flag area and jump over the barriers. In the middle of the hall you see a circle, thats a wire spool with a sword on it. On every crate lies a mauler. This map makes both of the teams play tactical. Gametype: Quick Shot CTF* Original Map: Foundry Players: 8-16 Weapons on map: *Spawn: Shotgun *Sniper Rifle x2 *Energy Sword x1 *Mauler x4 Equipment on map: *Plasma grenades x12 *Gravity Lift x2 *Bubble Shield x2 Vehicles on map: *Mongoose x2 *Quick Shot CTF: 'Quick Shot CTF' is a variant to 'Capture the flag' The players spawn with a shotgun that has unlimited amount of ammo. When the flag touches the ground it immediatly returns.
sounds very um.. creative ha looks great i would like to try it to see if i relly liked it...i cant really think of you to change good jobbbvbbb
sounds good, specially the quick shot CTF. the only probleme I see would be the lack of medium and long range weapons, other than the two snipers its only shotguns and swords.
Yes, but that is the point of Quick Shot CTF, its only shotgun but i added maulers and sword it doesnt mind because they are close range too but the snipers are a risky move but when i finished the map i will just see if it adds something good. still waiting for more comments and qritiques =D