After a possible going back to Fissure as its thread is dead in Atlas, I will be going on to yet another competitive map. Competitive maps with one standout style are my specialty. This one, known as Titan for now, will be somewhat inspired by Cosmic Rick's Recalcitrance, in the aspect that it has a large looming central structure and an open bottom floor, excellent for unique objective gameplay. However, mine will be more suited for larger parties and will support vehicles. With many ramps and different areas of elevation, this could quite possibly be the first Foundry competitive map with a wraith in objective games. It's a possibility. Please note: this map will be budget glitched, my first ever, and the area near the back hall will be designed based on my resources left at the time. So don't expect the back area to remain as it is now.
If you get this right, I think it will be great. Are there that many double walls? Oh well, you can use regular walls.
I do have enough of every material to pull off what's in the pictures, and it should play similar to Gridlocked in the aspect that Foundry seems much bigger.