Higher Ground

Discussion in 'Halo 3 Competitive Maps' started by aDeAdHeRo875, Jan 22, 2009.

  1. aDeAdHeRo875

    aDeAdHeRo875 Ancient
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    Ok let me put this out there right away, I'm new to forge. So please if any of you can tell me how to make this map better then please do, if you don't have anything good or helping to say then don't say anything at all.

    [​IMG]

    Bungie.net : Bungie Online : Halo 3 File Share


    Also i really wouldn't say this is an MLG map b.c it uses the full map, but it is a fun map to play




    oh yea also this is my first post on this site!!!
     
  2. halo3rockstar

    halo3rockstar Ancient
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    first off i would say you should ad more pics so we can se the map better. Also try adding geo-merging and interlocking to the map if you need guides to both go to Forging 101 - Forge Hub Halo Forums but from what i can see this looks good for your first map. For now a 2.5/5 because no advanced tequniques were added but for design ill give a 3.5/5

    Edit: also try to staighten your map out a bit i see a few things off but i like the design add a bit more to the map and a better discription
     
  3. aDeAdHeRo875

    aDeAdHeRo875 Ancient
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    thanks i will try to learn a few of them but yea i am really glad on how my first map came out and 2.5/5 is higher then i would of thought someone would of graded me on my map
     
  4. fabioisonfire

    fabioisonfire Ancient
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    For a first time forger, this isn't bad at all. I'd suggest following the Forging 101 link, post more pictures and a better description. Keep at it!

    Edit: Since it's your first map, I think rating it would be silly.
     
  5. Star iz Legiit

    Star iz Legiit Ancient
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    Hey this is a pretty decent map but try to add more interlocking and geo merging because it would make the map be alot funner to play on and it would give it a lot better look,but good map,I hope to see a lot more maps from you in the future and hoefully you take my advice,i think it would really help you out
     
  6. Insane54

    Insane54 Ancient
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    I think the most important thing is to take things slowly and work on one object at a time. Work on the object, make it perfectly straight, walk around on it, whatever. Then when your 100% satisfied, move on to the next object. It takes a long time, but your end result will be that much greater. Same goes, of course, for the advanced techniques, which are a nice touch but not absolutely necessary.
     
  7. halo3rockstar

    halo3rockstar Ancient
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    yes you will find i am usually not very strickt on grading maps
     
  8. aDeAdHeRo875

    aDeAdHeRo875 Ancient
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    hey thanks for your tips i made another map today but i didn't use that much technique or well i don't think i did i just did the save thing and the delayed spawn thing to get things where i needed them also this map is a test just like the other one but i think i'll drop this map, although it is real fun to play ffa on it
     
  9. i can forge

    i can forge Ancient
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    for a first post this is pretty bad your first post should be good but next time use geomerging and interlocking to make people think your good and to make the map better
     
  10. aDeAdHeRo875

    aDeAdHeRo875 Ancient
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    why would i try to trick people into what i'm not, i came to this site to help me get better, i mean look at my 2nd map that i'm working on its already ten times better then this one
     
  11. MrSpi

    MrSpi Ancient
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    wow i came to this site to get good maps lol

    its how a lot of my old maps were like this emty but a good idea i think you just need to look at some good map on here and see how they fill their maps and inter locking will help a lot but i think egomerging is a pain and i dont use it but im trying i think you should try to
     
  12. aDeAdHeRo875

    aDeAdHeRo875 Ancient
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    yea i will try to use geomerging and i know how to interlock and i am doing it on my 2nd map this map had nothing special and its a sick ffa map but bad on the way i put it together and really making good maps takes practice and thats what i intend on doing
     

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