Out Wash Created by C0N741N3D Base: Foundry Supported Gametypes: Infection Slayer Story: A river used to flow through this empty place. The UNSC made a dam, and converted this into a base, then, a lot of Civil Wars started to happen. Description: This map is pretty damn small. I suggest that no one does any- more than 2-3, or maybee 4 people. 1v1 is fun on it. This map didn't take really to long to make, soo, yeah... Weapon List : 4xBR 1xSpiker 1xMagnum 1xPlasma Pistol 1xNeedler Equipment List : 4xSticky Grenades And any other guns are just senery, or the money glitch. BTW, The Plasma, and Magnum pistols replace each other. Forging 101: [ YES ] __Floating Objects [ YES ] __Instant Respawn [ YES ] __Immovable Objects [ ___ ] __Timed Map Events [ YES ] __Effective Spawn Placement [ YES ] __Gravity Lift Techniques [ ___ ] __Objects Placed in Water [ YES ] __Used Symmetry Option [ YES ] __Interlocking Objects [ YES ] __Objects Merged with Map Geometry [ YES ] __Unlimited Budget Glitch _______________________________________________________ The hallway start and 1 BR spawn (Note : Geomerged Dumpsters) Middle, spiker spawn, and water leaks The other side of the hallway. And geomerged box, and part ofmain room. Needler/Plasma Grenade Spawn Small alleyways, and step-ups The Main Room. The dam, with small leaks, Notice geomerging. lolz Download Out Wash now plz? lol
With a "story" that short, maybe you should have just ignored that part, or simply put it in the map's description and let us read it when we downloaded it. Nice use of geomerging and interlocking, everything looks very clean. Nice use of grav lifts (Man cannons?) for the "water."
Honestly, the mobility of this map relies almost purely on jumping. It would be much better if you added in some ramps. I'm not saying that everywhere you made a jump to a platform needs to have a ramp placed there. I'm just saying that the hallway needs ramps for the entrances into it. Trust me, you'll make a lot more people eager to download this map. If I'm not mistaken, didn't people tell you to add ramps when you previewed this map in Forge Discussion?
I was 100% sure some one was going to say that. I know, I am already making V2 with ramps. Soo, yeah. But, it gives a little more cover in the alley, and it looks greeat. So, I guess.
Looks like you went with name. =p Forge-wise, this map looks amazing. Pristine geo-merging and interlocking. Great aesthetics; layout looks cool. I like the geo-merged box with the cones on it. Nice, nice. Gameplay-wise: Your map has a bunch of jumps. Usually it is better to use ramps and such. Jumps make gameplay feel choppy. Ramps make it feel smooth. You may ave pulled this off, though. Cover. Never add cover. Seems like you have a bunch of random cover laying around. It is usually better to make neat structures that fit in your map. I hope you consider.