Elevation Hill V2 Created by Rossdawgg [br] Updates Added Gametypes and tweaked the Elevator. [br] Supported Gametypes: Capture the Flag, King of the Hill, Slayer, Assault, Territories, and Infection. [br] Map Description "When the Brutes attacked, Marines were forced under ground inside this over sized hill. Complete with an elevator, the Marines fought off the Brutes and this hill has become abandoned." Elevation Hill is a medium sized map on Foundry. Two bases are built against the walls to the right and left of the Hill in the middle. There's a sniper spawn on top of each base. I built rails onto the the bases to give it a more realistic feel. The hill is hollow and features a elevator, you can get inside the hill 2 different ways, Teleporter or Destroying the gravlift that holds the dumpster up. After tinkering with the elevator, I found the most efficient way to make it work is too only have one gravlift with a respawn rate of 10. The switch system was to chancy to actually be used in a real match. Just destroy the gravlift, wait for the dumpster to come down, jump on and wait about 5 seconds for the gravlift to come back and up you go. Download Elevation Hill [br] _________________________________________________ [br] Inside Hill (view 1) [br] Inside Hill (view 2) [br] Sniping from the top of one of the bases. [br] Riding the elevator. (supports 2 people) [br] Back hall. [br] Right side of the hill. [br] Front of the hill. [br] Inside of the hill. [br] Left side of the hill. [br] Side of left base] [br] _________________________________________________ [br] Thanks for any feed back I'm hoping I'll receive! [br]
Re: Elevation Hill Very, very interesting way of dividing foundry, I like it. I'll give this a DL and check it out. About your post, you might want to make a lengthier description, since all I really know is that your map has a hill, and a base on each side of it, so if you elaborated, that would be cool.
Re: Elevation Hill Alright, I'll try making a longer description. I'm not to great at it but it can't hurt.
Re: Elevation Hill Bunkerhill, right? I downloaded the second version of it and if I remember correctly, it was a one sided hill that you could go inside.. but it was good.
Re: Elevation Hill I like the idea of an elevator, it is different. The maps looks pretty well made all around but I will give you a full report when I am done playing it.
Re: Elevation Hill Thanks everyone. I really appreciate it. I'm currently working on a more stable elevator system+adding more game types.
Re: Elevation Hill Can I see the map? Does his work better, cause I could use some help working out the bugs.
Re: Elevation Hill So does it work every time? Mine is on the same settings but it doesn't always spawn right..
Re: Elevation Hill No it doesnt always spawn correctly unfortuantely... But it works most of the time.
I like it, I like it a lot. The elevator, though not a new idea, is good, plus I can tell this is aesthetically beautiful; it flows without mess. Plus I like the hill's positioning inside the building. Well done. 9/10