This is a great map for just about every slayer game but is best for infection, or sniper based game play. The open layout gives great sight lines while still offering moderate coverage when under fire. The tower in the middle offers a perfect view of the entire map as well as a bubble shield for emergencies and a turret for some heavy fire power. The caves are located under each of the back corner structures. These are perfect for infection but are not zombie proof, beware. Unfortunately non of the pictures I took of inside the caves do them any justice, so I have not included them, but i have outlined myself entering the caves in this picture and the next so you know where there are. For a look inside you will just have to download the map. DOWNLOAD THIS MAP HERE
It appears as though you pictures aren't working. You might want to fix that or the moderators might take action. Also, your link must take users to the file itself, not to your file share.
You might want to read the posting thread, to learn about how to post with the pics actually showing but since your new im sure the moderators wont give you an infraction. P.s. I bet there gonna give me a infraction
It appears non of these people have actually told you how to embed pics. Please follow this link: Embed Screenshots in your Map Thread. You thread will be deleted by a mod in 24 hours if you don't fix it.
from the pictures the map looks pretty good...but i would suggest posting a few more so i could c the whole map... but from wat i can c it looks like it could use more cover, its too open plus u kinda need a description of ur map >_> i hopes i dont get infracted for this... >_<
That's not a good way to welcome new posters to forgehub. It's probably his first map or something. Just take it easy.
U where right, i saw the little red thingy. This map looks good. I like floating bases. And the middle structure looks really good. Needs a description, and where are the acual caves. I see some boxes, but thats kind of small. Good job though, I dling.
THAT POST IS SPAM! You should give him constructive criticism instead of calling it ****. Onto the map. I agree, it seems to be very open. I think you should maybe add some more unique structures where needed. You seem to have a handle on interlocking though. =) For now I'll rate it 3/5 just fill in those spaces.
looks a little open but i do like the floating and interlocking you did for a first map. well done. it does look like you can reach the powerups though. try fixing that.
Your map still needs a description, you have 24 hours to get your map up to standards. If you have any question please click here. If you are still unsure about anything, feel free to send me a pm and I will help you any way I can. Anyone who posts after me about the thread not being up to standards will receive an infraction for spam.click here.
The overshield can be reached by use of the grav lift which spawns on the tower, or you can jump from the corner structure into the claw. But I can see how it does look impossible to get since neither the corner structure or the grav lift is shown in either of the pics.
looks cool i like the way the sniper has no cover and the buildings are well put together could you send me a msg when you have posted pics of the map 4/5 you look like a good forger and welcome to forgehub
I see what people mean about interlocking objects, they look so much better and much more well constructed. Looks well worth all the practice it must take. Will d/l tomorrow.
Interlocking objects really isnt that hard to do. And considering how much better your maps can look with them its surprising I still find maps that dont do it. You should give it a try and see how easy it is.