Uproar

Discussion in 'Halo 3 Competitive Maps' started by SwordScar, Mar 5, 2008.

  1. SwordScar

    SwordScar Ancient
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    Uproar
    Created by TcK SwordScar
    [br]
    Supported Gametypes:
    Team Slayer, Team Ctf single/two, Team Bomb single/two
    MUST USE 5 SECONDS INSTEAD OF 10 ON RESPAWN

    Perfect for 2v2 and 3v3. FFA is decent with 4 people, very small map though.
    Does not sacrafice cover / safe spawns
    [br]
    Map Description
    Uproar - a state of wildly excited activity or emotion-see frenzy

    Ever been in a small party with noone to get on, and all those maps seem too big to have fun on? I know I have, thus, Uproar.
    This map uses a few things I feel are unique to forgehub. One of those being the small map, but still fun and full of action and never stop frenzy.

    Now, the origional twist I've added, the Base bombs. I have played many maps where fusion coils would fall based on a timer, and that is fun for the first 3 minutes, but they never help at the right time, right when you want it. This map uses a trigger mechanism in the center structure. Toss a grenade underneath the bridges(see the embeded pictures) and watch the bases get asploded XD. This is a huge prevention to the base campers, and gets people to always stay on the move, yet doesn't disturb gameplay constantly.

    Shield doors are covering the bases to prevent spawn killing on such a small map, but the shield doors only protect against bullets, not frags, as the shield doors are floating just high enough to toss a few grenades under. Speaking of the bases, I will explain how they do get bombed from above. After triggered, a chain reaction of explosions will ensue, warning you to clear the area of the bottom level of the bases, as fusion cores will plummet down onto a ramp, scattering explosives around. This won't always result in a kill, but it will definitly put you at a disadvantage to the oncomming battles.
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    Triggering system waiting to be used
    [​IMG]
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    The open bridge waiting to devour a grenade
    [​IMG]
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    A grenade is about to detonate the bases
    [​IMG]
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    2-3 seconds before base bombing, clear the area
    [​IMG]
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    Surprise!
    [​IMG]
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    oh yeah.... be carefull, the bombs go both ways
    [​IMG]
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    shield door floating, here red team catches blue offguard
    [​IMG]
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    One of two symmetrical bases
    [​IMG]
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    _________________________________________________
    [br]
    Thanks to the FH Tester Guild for making the map better. And Thanks to clan TcK for making my life not so boring while im forging (forge buddies are good)
    Map Items
    2xBrute Shots 45 sec spawn,1 extra clip
    1 Shotgun 45 second spawn,no clips
    1 Camo, 60 second spawn
    1 Flash, 60 second spawn
    2 Firebombs, 60 second spawn
    2 frags, 20 second spawn
    6 plasma, 20 second spawn
    4 Spike, 20 second spawn
    [br]
    Download Uproar
    [br]
     
    #1 SwordScar, Mar 5, 2008
    Last edited: May 5, 2008
  2. IxGUNxSLINGERxI

    IxGUNxSLINGERxI Ancient
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    looks cool still don't get the fusion coils though
     
  3. Matty

    Matty Ancient
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    I dont think those sceenshots are very good, you have tried to focus on some action going on, when we want to see the shape and quality of the map.
     
  4. SwordScar

    SwordScar Ancient
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    Throw a frag in the center bridges, fusion coils drop on bases
     
  5. SwordScar

    SwordScar Ancient
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    ive been told to put in action, but also put in nothing, I tried to highlight the things that makes this map origional, while showing that the Unique things actually work as said
     
  6. Egg02

    Egg02 Ancient
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    I like your idea with the fusion coils it would make the game a lot more interesting. Anyway, I'll give it a try.
     
  7. deepmonkey paw

    deepmonkey paw Ancient
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    Hmm.. those pics dont really show off the map very well.. It would be nice if you added a few more just as an overview. I am however interested in this "trigger' technique you have created. Ima DL just to give that a closer look.
     
  8. ValorousBob

    ValorousBob Ancient
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    Yeah i'm kinda confused by the fusion coil bomb. I will probably DL this just to check it out.
     
  9. SwordScar

    SwordScar Ancient
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    I'll definitly add a few more overhead pics. Have fun playing on it
     
  10. Gimpy

    Gimpy Ancient
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    I played this with friends and got killed by those fusion cores so much, right when I was about to cap a flag. Its great. *downloaded*
     
  11. SwordScar

    SwordScar Ancient
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    Thanks for the support.
     
  12. The Dew

    The Dew Ancient
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    I really like your fusion coil idea.
     
  13. SwordScar

    SwordScar Ancient
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    thx, it was the main inspiration of the map
     
  14. Sanghelios

    Sanghelios Ancient
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    Yeah different people say different things. My opinion is that a few action shots plus an in-depth collection of analysis shots is the perfect balance. Anyway I like the intricate fusion coil machine, even though I once again thought it was an elevator/conveyor system at first glance. I really want to see those created somehow. Also that flag spawn is random, like you were just proving that you could interlock. It would have been no different if it had been placed on the ground. Great map though. I will download it this weekend after deleting some stuff.
     
  15. blamedraptor

    blamedraptor Ancient
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    Very interesting map ill download
    qued
     
  16. SwordScar

    SwordScar Ancient
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    Thanks for downloading, tell me what you think of it, after playing!
     
  17. BlitzkriegRecon

    BlitzkriegRecon Ancient
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    I would like to see more merging and geo-merging to make gameplay smoother and cooler. Your map looks fairly basic with nothing unique. Maybe good FFA. No DL i give you a 1/5
     

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